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    Article

    Free editing of Shape and Texture with Deformable Net for 3D Caricature Generation

    2D caricature editing has shown superior performance. However, 3D exaggerated caricature face (ECF) modeling with flexible shape and texture editing capabilities is far from achieving satisfactory high-quality...

    Yuanyuan lin, Ju Dai, Junjun Pan, Feng Zhou, Junxuan Bai in The Visual Computer (2024)

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    Article

    Interactive animation generation of virtual characters using single RGB-D camera

    The rapid creation of 3D character animation by commodity devices plays an important role in enriching visual content in virtual reality. This paper concentrates on addressing the challenges of current motion ...

    Ning Kang, Junxuan Bai, Junjun Pan, Hong Qin in The Visual Computer (2019)