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Article
Splitting graphs when calculating Myerson value for pure overhead games
A communication situation consists of a coalitional game and a graph, the nodes of the graph corresponding to the players of the game. To calculate the Myerson value for such situations, we obtain results whic...
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Article
Players indifferent to cooperate and characterizations of the Shapley value
In this paper we provide new axiomatizations of the Shapley value for TU-games using axioms that are based on relational aspects in the interactions among players. Some of these relational aspects, in particul...