Introduction

The importance of Organizational Innovation

“The riskiest thing we can do is just maintain the status quo”—Bob Eiger, CEO of Walt Disney (Iger, 2019).

This quote underscores the crucial importance of organizational innovation (Maradana et al., 2017). To remain relevant amidst the growing market competition, businesses, organizations, and even individuals (Linton & Klinton, 2019) must be innovative and entrepreneurial: frequently provide innovative products and services which give significant value to the customers and meet market demands (Laforet, 2011; Nolte et al., 2018). Today, innovation is ubiquitous, and some organizations even include it as an integral part of their vision and purpose of existence (Kahn, 2018). The definition of the term innovation varies (Maaravi et al., 2020), but a common one is “…production or adoption, assimilation and utilization of value-added innovation in economic and social fields. Innovation and expansion of products, services and markets; New methods of manufacturing and setting up new management systems. This is a process and a result.” (Crossan & Apaydin, 2010; p. 1155).

Several methodologies have been created to promote organizational creativity and innovation. One example is crowdsourcing, which allows organizations to involve the external environment—customers, suppliers, academics, and more—in creating ideas and making decisions (Flores et al., 2018; Herala et al., 2019). Another example is managing an active product/service-user community to involve them in the internal ideation and development processes and consult them about their needs (King & Lakhani, 2013).

The hackathon phenomenon—a portmanteau of the words “hack” and “marathon”—which are the focus of this article, represents a different methodology. Research shows that organizations often run hackathons to enhance innovation processes, both directly through ideation or prototy** of new products or indirectly by increasing employees’ motivation for innovation (Herala et al., 2019).

Hackathons—a tool for promoting organizational innovation

The close connection between hackathons and the production of innovative ideas has been supported in the academic literature (e.g., Calco & Veeck, 2015; Maaravi, 2020). Hackathons are short-term and intense events, ranging from small and improvised to huge ones with many participants. At these events, diverse groups gather to solve a defined problem or create a joint project that meets a specific need determined by the event organizer. The method varies, but it usually entails competition or collaboration between teams for a common goal (Nolte et al., 2018; Nolte et al., 2018). Other positive effects are networking between employees and strengthening their connection with the organization (Cobham et al., 2017; Fattah et al., 2021; Herala et al., 2019). Finally, organizations benefit from the acceleration and initiation of novel processes, the creation of a large pool of ideas, the identification of new talents, the opportunity to integrate external knowledge, and the contribution to the organization’s public image.

Objective of the current article

This article reviews existing literature and offers scholars, managers, and innovation leaders an integrative model of running hackathons (Soleas, 2020). The review encompasses dozens of studies examining different hackathons using empirical research methodologies, varied statistical samples, and qualitative interviews with organizers and participants. Based on these studies, we classify and describe hackathons based on their focus (tech vs. issue), design characteristics (i.e., selective vs. open, competitive vs. collaborative, physical vs. virtual vs. hybrid), and discuss the distinct advantages and disadvantages of each. Subsequently, we rely on the literature to offer step-by-step guidelines on how to execute a hackathon best: starting from the necessary preparations needed before the event (e.g., defining the objective, team building, etc.), followed by the crucial innovation-driving steps during the event (e.g., ideation, judgment), and finally exploring the post-event factors which most contribute to project continuity. This article strives to contribute to scholars by map** and integrating existing research, emphasizing progress, and identifying lacunas. Managers and innovation leaders will benefit from the practical, research-based tools and guidelines we offer for planning and running successful hackathon events.

Related works

This article is among numerous articles, each with its methodology and analyses, offering practitioners and researchers practical guidelines on best executing hackathons based on a literature review. For example, Olesen and Halskov (2020) conducted an extensive literature review of hackathon articles published over ten years, discussed the state of hackathons research, and explored the motivations for using hackathons as part of research efforts. Jaakola et al. (2021) offer step-by-step chronological guidelines on executing short-term innovation events (e.g., hackathons, workshops) based on events that occurred as part of the BatlicSatApps project. Valença et al. (2020) focused specifically on corporate hackathons and systematically reviewed the relevant literature. Komssi et al. (2014) describe hackathons, their objectives, characteristics, and challenges, and give five examples of these factors. Finally, Pe-Than et al. (2018) detailed the design characteristics of hackathons and provided practical managerially-oriented guidelines on their basis following a minor review of the literature.

Nevertheless, none of these articles provide a holistic, systematic, research- and practice-oriented chronological model of hackathon execution best practices. Specifically, they either: (1) do not focus specifically on hackathons (Jaakola et al., 2021); (2) focus on one specific type of hackathon rather than hackathons in general (Valença et al., 2020); (3) are not systematic reviews or do not include an exhaustive map** of the literature (Komssi et al., 2014; Pe-Than et al., 2018; Valença et al., 2020); or do not offer comprehensive, step-by-step guidelines on executing hackathons (Olesen & Halskov, 2020). These examples do not exhaust the literature of related works, as more reviews and hackathon guidelines exist. However, they are distinct enough and cover the necessary ground to exemplify this article’s unique position and contribution to the literature. See Table 1 in the “Conclusions” section for a concise summary of the related works and their relation to the current article.

Table 1 Comparison between the current article and related works

Review methodology

Our literature review methodology echoes Kraus et al.’s (2020) systematic literature review guidelines. Systematic literature reviews are both methodologically transparent and reproducible, with defined search criteria and high levels of objectivity. This approach contrasts with traditional literature reviews, which are opaque (i.e., the inclusion/exclusion criteria are not well-defined, databases are not stated, etc.), subjective, and may fall prey to personal bias. The most important steps when performing a systematic literature review are: (1) formulating research questions; (2) develo** a review protocol; (3) identifying the studies (inclusion/exclusion criteria); and (4) extracting and synthesizing the data based on topics, not authors (Kraus et al., 2020).

Research questions

This review attempts to answer the following questions: (1) What are the different design characteristics of hackathons? (2) What guidelines can we extract from the literature to create a practitioner-oriented integrative hackathon model? (3) Based on 1 and 2, what are the lacunas and gaps in the hackathon literature that future research should investigate?

Inclusion/exclusion criteria

  1. a)

    Subject: As this review focuses on hackathons, we included articles that had displayed a direct connection to this subject, whether in the title, keywords, or abstract. Book reviews, magazine articles, and publications without apparent relationship to the topic were excluded. We put extra emphasis on those articles which not only mentioned hackathons but also included insights on how to best execute them.

  2. b)

    Time: A preliminary search of hackathon literature revealed that the earliest mention of the term in an article’s title, keywords, or abstract was in 2007, a similar result to previous reviews of hackathons (e.g., Olesen & Halskov, 2020). We, therefore, included articles published between 2007 and 2022.

  3. c)

    Research with vs. on hackathons: in their review of the state of academic research on hackathons, Olesen and Halskov (2020) differentiated two types of research: research with hackathons and research on hackathons. Articles that fall under research with hackathons use hackathons as part of the research approach itself rather than being the object of the study. Conversely, research on hackathons describes articles that study the hackathon format to contribute to our understanding of the phenomena itself. In this review, we were interested in both types of research, given that both can offer insights and produce guidelines on how to best conduct a hackathon.

Search strategy

The electronic search strategy incorporated the string “hackathon*” using the Proquest and EBSCOHost databases. Appropriate synonyms, misspellings, and truncations were included. With these terms, we searched the databases in the following categories: title, keywords, and abstract. As per our inclusion/exclusion criteria, we limited our search to articles released between 2007 and 2022. The keywords search resulted in 215 hits for the Proquest database and 110 hits for the EBSCOHost database. In addition, searching for the keyword “hackathon*” (after 2007) produced 16,300 results on Google Scholar. These results were primarily used as a supplementary database, providing specific articles used depending on their impact (citations) and their potential for broadening the discussion. Additional existing reviews relevant to the broader subject area were consulted to provide a context for the studies identified for the current review. This process gave us an initial count of 362 articles (as shown in Fig. 1). Eliminating duplicates (articles that appeared in multiple keyword searches) further reduced the set to 295. The penultimate step was to exclude articles based on the apparent irrelevance of their title to the subject matter, which brought our search to 174. Finally, complete copies of these 171 papers were read and closely examined to determine whether they met all of the above inclusion criteria, bringing our set to its final hit count of 87.

Fig. 1
figure 1

Literature review electronic search iterations

Classifications of hackathons

Hackathon focus

As a first step, organizers must decide on the focus or orientation of the hackathon. Scholars describe tech-oriented vs. issue-oriented hackathons (Briscoe, 2014; Lodato & DiSalvo, 2016). Tech companies usually host tech-oriented hackathons, mainly appealing to software developers, application creators, product designers, etc. Technological hackathons are also held in education, especially in computer science or engineering faculties, where students develop their technical abilities and learn to create technological products (Byrne et al., 2016). In medicine, hackathon participants develop innovative medical technologies to improve patients’ well-being (Wang et al., 2018b).

A significant advantage of a tech-oriented hackathon is the capacity to find innovative and tangible solutions quickly. Another advantage is the inherent adaptation and compatibility with other tech-related innovative methodologies, such as agile development (Abrahamsson et al., 2015). In addition, issue-oriented hackathons produce a wider range of products, depending on the organizers’ challenge.

Nevertheless, teams without deep technological experience have difficulty creating tangible tech products during the hackathon. Therefore, organizers must ensure that all teams include tech-savvy participants (Briscoe, 2014). In addition, issue-oriented hackathons require diverse players’ joint work and expertise, complicating the realization of its products after the event (Angarita & Nolte, 2020).

Hackathon design choices

After selecting the event focus, organizers need to decide on the characteristics of their hackathon (Pe-Than et al., 2018). The different characteristics are (1) Selective vs. open hackathon recruitment, (2) Competitive vs. collaborative hackathon atmosphere, and (3) Physical vs. virtual vs. hybrid hackathons. It is important to emphasize that the organizer is free to combine all these characteristics into the most effective hackathon design according to their objectives.

Selective vs. open hackathon recruitment

Nolte et al. (2015; Paganini & Gama, 2020). Another advantage is participants’ higher motivation due to their free choice to participate (Nolte et al., 2018).

The open recruitment approach is appropriate when goals include building a community around a particular subject (Nolte et al., 2019). Examples of this type of hackathon can be found in those designed to solve urban and social problems or those run by non-profit organizations. Hackathons that teach a new tool or subject will also benefit from a collaborative approach (Nolte et al., 2018b).

In the business domain, a central goal for organizers is to enhance innovation processes, whether directly by creating new products or indirectly by increasing employees’ motivation for innovation (Herala et al., 2019). Occasionally, organizations seek to realize other goals, such as identifying talented employees for future promotion or recruiting quality personnel (Zionia & Sathyapriya, 2021). Other purposes are to improve teamwork, unite employees, and foster an overall positive atmosphere of action and fruitful cooperation. Moreover, as in the public sector, hackathons potentially create positive public relations, thus branding organizers as innovative, social, creative, and ambitious companies (Nolte et al., 2018). Research has also investigated participants’ goals and found that they primarily include learning new knowledge or practicing existing skills (Kolog et al., 2016). Second, participants use hackathons to deepen their professional network (Cardwell et al., 2021; Gabrilove et al., 2018; Wang et al., 2018b) and create communities around shared goals (Bertello et al., 2022; Cardwell et al., 2020; McLeod et al., 2019). Third, some hackathon participants attend them to enhance their personal or social skills such as teamwork, leadership, and project management (Cwikel & Simhi, 2021; Groen & Calderhead, 2015; Hogan & Young, 2021). Finally, others have more material goals, such as winning prizes, receiving funds, and meeting potential partners to promote their projects or ventures (Nolte et al., 2015) or company employees (Briscoe, 2014). In other cases, organizers must decide who the desired participants are regarding their skill set, experience, demographics, and more. Then, organizers must reach out to potential participants by marketing the event using the necessary media tools. Setting up a unique website or landing page for the event is recommended to allow participants to register and upload their experience and skillset information. These marketing channels should present factual information and incentives to convince participants to participate in the event. Then, it is crucial to review participants’ resumes, filter out irrelevant candidates, and move on with the appropriate ones (Nolte et al., 2018; Nandi & Mandernach, 2016).

Announcing the hackathon’s challenge and preliminary meeting

The next issue to consider is presenting the hackathon challenge. Past studies have shown a clear relationship between an early and clear presentation of the hackathon challenge and both the success of the hackathon for organizers and participants’ satisfaction (Fadlelmola et al., 2021; Kitsios & Kamariotou, 2019; Nolte et al., 2018; Trainer et al., 2016). Such preliminary info sessions are usually held as a meeting or webinar and help filter out irrelevant participants, facilitate participant preparation, and create greater efficiency in teamwork during the event (Calco & Veeck, 2015; Kopeć et al., 2018). Additionally, a study of online hackathons conducted during the COVID-19 pandemic emphasized the importance of adopting a broad scope when facing grand (large-scale, global) challenges (Bertello et al., 2022). By defining the hackathon’s challenge in general and broader terms (instead of overly specific and narrow), organizers can: (a) encourage disruptive rather than incremental innovation and (b) stimulate different perspectives and promote curiosity by allowing some ambiguity in the challenge’s definition. Based on these findings, we recommend that organizers present the challenge early during the hackathon and do so broadly.

Logistics and rules

Logistically, it is vital to choose a proper location for the event and ensure its appearance is fitting and motivating. Organizers should ensure that the venue is open and available throughout the event without any external interruptions. It is also essential to take care of constant food breaks, flexible seating arrangements, internet availability, whiteboards, notebooks, writing utensils, and sufficient team space. Also, there is a preference for large rooms or halls with windows and ventilation (Briscoe, 2014). If a global participant pool is aimed, lodgings should be booked and adequately marketed to encourage participant enrollment (Hackseq Organizing Committee, 2017). Although to a lesser degree, virtual hackathons also have logistic nuances: preparing dedicated online platforms (Maaravi & Heller, 2021), providing support to teams both technically and in their creative process, and creating an atmosphere of inspiration and innovation despite the physical distance (Bolton et al., 2021).

The organizer must define the rules for the event in advance and communicate them to all players. Rules should be set regarding the event schedule, stages, and judging phases (Trainer et al., 2016). Additionally, rules regarding the culture of discussion and behavior should be defined, such as participants’ ethics and copyright rules regarding hackathon products, mainly to avoid legal incidents in post-hackathon project implementation (Herala et al., 2019).

Competition, judges, and mentors

When planning the hackathon’s competitive aspect, organizers should consider what was previously reviewed in Sect. "Competitive vs. collaborative hackathon atmosphere": a very competitive atmosphere with high-value prizes creates extrinsic motivation to stand out, but an atmosphere of collaboration leads to improved creativity, better teamwork, and intrinsic motivation. As part of these preparations, organizers are advised to decide on the rewards, incentives, presenting the ideas to the judges, and how winners are selected (e.g., judge panel vs. popular vote). Since the quality of the prizes affects participants’ extrinsic motivation (Ferreira & Farias, 2018; Maaravi, 2018), organizers will occasionally have to find sponsors for the hackathon’s prizes (Nolte et al., 2019). Following this initial social networking phase, participants should be gathered in one place for introductions, announcements, instructions, and any other guidelines and clarifications regarding the hackathon. Organizers should present the topics of the event, the expectations from the participants, the goals they want to achieve, the prizes and method of judgment, define the timetable, and go over the basic rules and emphases. Finally, this is also the time to present the mentors and judges, including their professional experience, and provide information on the operational team contact list (Karlsen & Løvlie, 2017; Purwanto et al., 2019; Rosell et al., 2014).

Temporal structuring and coordination

Previous studies in organizational settings with traditional time structures have found that time pressure has detrimental effects on innovation and creativity (Amabile et al., 2002; Perlow, 1999; Perlow et al., 2002). On the other hand, hackathons are unique because their time frame is limited by design. In this regard, Lifshitz-Assaf et al. (2021) examined the temporal structures of 13 projects developed in assistive technology hackathons. Seven of these projects decided to import temporal structures from established organizational innovation processes and adjusted them to fit into the hackathon time frame. In other words, the teams worked in complete coordination, which previous research in traditional organizational settings has found to be conducive to the innovation process by enabling individuals to cooperate and reach decisions quickly (Ben-Menahem et al., 2016; Malone & Crowston, 1994; Steinhardt & Jackson, 2014). Nevertheless, Lifshitz-Assaf et al. (2021) found that all these teams failed to produce a working product by the end of the hackathon. They attributed this result to the accelerated innovation conditions, which rendered teams using full coordination unable to adapt to the high ambiguity in what is coined the “speed trap” (Perlow et al., 2002). By contrast, the six teams that succeeded in producing a working product were marked by their perception of the hackathon as a wholly distinct innovational process. Thus, instead of compressing traditional temporal structures, they used novel structures characterized by adaptive coordination processes. In adaptive coordination processes, participants start with a minimal basis for coordination and increase it as their work progresses while sensing and adjusting to their teammates’ work. This approach enabled the needed flexibility to adapt to ambiguous circumstances and led to their ultimate success, even in the face of redundancies and mistakes. Thus, hackathon organizers should preemptively recommend adaptive coordination processes to the participants.

Ideation, idea selection, and execution

As activity begins, teams should be encouraged to dedicate enough time for discussion, including brainstorming, and divergent thinking activities, which have proven to be effective in ideation processes (Maaravi et al., 2020). One possibility that emerges from the literature on creativity is to appoint a mentor as an ideation facilitator. Wilson (2013) described some critical behaviors of good brainstorming facilitators, including preventing participants from offering premature criticism, encouraging the flow of ideas, focusing on quantity rather than the quality of ideas, and promoting tolerance for radical ideas. During the idea selection phase, it is advised to have organizers or mentors approve preliminary ideas before their execution to make sure they align with the hackathon’s goals (Angelidis et al., 2016; Birbeck et al., 2017).

Once teams select their leading idea and start working on its execution, organizers and mentors should monitor their progress to ensure all team members are engaged (Birbeck et al., 2017; Soltani et al., 2014).

Judgement

At the end of the production phase, the judges typically review the different products or ideas, ask questions, express their opinions and choose the winners. Winners can be selected by a jury or based on a popular vote. Experts are better suited as judges if the judging criteria are complex since they can determine if an idea or prototype is feasible and meets the challenge (Boisen et al., 2017; Suominen et al., 2018; Wilson et al., 2019). On the other hand, a popular vote may be more appropriate if the desired result is a solution for a common and well-known problem. Some standard judgment criteria include market appeal, creativity, originality, completeness, and difficulty level.

After the event

The announcement of the winning teams signifies the end of the event but not the completion of the hackathon. Research points to several activities that organizers of successful hackathons perform. First, they follow up with all involved players several days after the event through surveys and personal interviews (Nolte et al., 2018). Such data may help improve future performance and locate promising talents or projects that did not win the competition. Second, organizers should stay in touch with leading teams to further assist and support the development of their products and facilitate communication with key people in the organizations relevant to the hackathon’s challenge (Groen & Calderhead, 2015; Herala et al., 2019). Finally, organizers should encourage direct conversation between the participants themselves and between them and organizations’ representatives by creating contact boards, forums, and other social network platforms (e.g., Facebook or Linkedin groups). Such open and direct communication may encourage novel ideas and continued work on those developed during the hackathon (Trainer et al., 2016).

Factors affecting post-hackathon continuity

Scholars have suggested multiple factors that may affect the continuity of hackathon projects and products after the event ends. First, ideas that contribute to participants’ career development or offer meaningful learning experiences have a higher chance of continuing (Nolte et al., 2018, 2020; Pe-Than et al., 2022). Similarly, one study found that teams with a career-oriented leader showed increased project continuity and success (Pe-Than et al., 2022). Second, research has found that projects that received support from the organization, an orderly place to work within the organization, and the coupling of additional professionals and mentors for professional help, were likely to continue with their hackathon projects (Nolte et al., 2018, 2020). Third, projects that are essentially follow-up products or are new features within an existing product have a higher chance of successful continuity than entirely new products (Nolte et al., 2018, 2020; Pe-Than et al., 2022). Fourth, offering post-event incentives, such as additional rewards, may increase the chances of project continuity (Wang et al., 2018b). Finally, Stoltzfus et al. (2017) suggested encouraging teams to participate in a follow-up program and designating an organizational champion with sufficient time to orchestrate these efforts (Hecht et al., 2014).

Conclusions

The innovation imperative characterizes our current era: organizations must innovate to remain relevant in the competitive markets and face novel business, social and environmental challenges. This innovation imperative has pushed scholars and organizations alike to search for methods to promote innovation. One example is the open innovation approach, which seeks innovation from various sources and is not limited to internal organizational processes (Chesbrough, 2006). While the open innovation approach is more strategic, hackathons are among the most common innovation techniques (Maaravi, 2020) and can be part of a broader open innovation strategy or not. The current article introduces the hackathon phenomenon by reviewing the relevant academic and professional literature. Our thorough literature review has generated guidelines, recommendations, and tips on successfully producing a hackathon event, summarized in a chronological chart (see Fig. 3).

Fig. 3
figure 3

Summary of guidelines for running successful hackathons. For brevity and clarity, only the four most essential references were included for each guideline. The rest can be found in their respective sections

Before the event, it is essential to understand the hackathon’s goals and design its attributes accordingly. The main attributes include focus (tech-oriented / issue-oriented) and design characteristics: recruitment method (selective/open), atmosphere (competition/collaboration), and location (physical/virtual/hybrid). These affect the scheduling, prizes, participant pool, and overall execution of the hackathon. It is crucial to coordinate expectations with participants regarding the rules and objectives of the hackathon, and organizers should recruit the appropriate judges, sponsors, and mentors for the topic and participants.

During the event, an operations team should ensure the event’s smooth execution and support the participants, judges, and mentors. Organizers should allow enough time for networking and social interaction at the beginning of the event and then present the rules, judges, judging criteria, and prizes. During teamwork stages, mentors should act as facilitators to team ideation, encouraging participants to offer multiple ideas and making sure each voice is heard. Besides answering the hackathon’s challenge, ideas that also drive participants’ careers and promote their learning and growth are more likely to come to fruition.

After the hackathon, organizers and organizational innovation champions should follow up with participants using questionnaires, interviews, and even team meetings to understand their attitudes and feedback. In addition, using a social network platform for the participants to communicate after the event will help the continuity of the hackathon’s products. Finally, post-event support for feasible ideas in the form of awards, infrastructure, and professional advice will also increase the likelihood that ideas will materialize.

The current article contributes to the literature by providing an in-depth, step-by-step guide on best executing a hackathon. Its similarities and differences with related works can be found in Table 1.

Limitations and future research

However, our article and the conclusions that can be drawn from it have several limitations. First, since hackathons are a 21st-century phenomenon and have only gained academic traction in recent years (Olesen & Halskov, 2020), more in-depth research is needed to expand the knowledge around the subtleties of this intriguing phenomenon. For example, virtual hackathons, which saw a significant surge in usage during the COVID-19 pandemic, were seldom investigated (Maaravi & Heller, 2021). Another example is the relationships between hackathon organizers (e.g., academia) and the companies sponsoring the challenges. Finally, internal organizational decision-making processes that lead to selecting specific subjects for the hackathons are also interesting and relevant for innovation research.

Additionally, existing studies are limited to mainly correlative case studies, which do not allow for a proper understanding of the causal processes underlying effective hackathon execution. Experimental research paradigms should deepen our understanding of the hackathon phenomenon. For example, studies can examine participant-, organization-, or event-level variables of interest by comparing the outcomes of two hackathons that are identical in all characteristics except one (e.g., staff diversity, judges’ identity, virtual versus physical versus hybrid, etc.).

Finally, our guidelines are based on a literature review without statistical methods to examine past hackathon results and outcomes. This was mainly done due to the research methodology used in past research (i.e., case studies). Future research could overcome this limitation by using advanced qualitative (such as collecting previous hackathons’ post-event surveys and interviews) and quantitative methods (such as meta-analysis) to offer data-driven conclusions on how to best plan and execute hackathons.

Conclusion

In conclusion, the present article gives scholars, managers, and innovation champions in organizations guidelines on producing a successful hackathon based on the most up-to-date academic and professional knowledge. This article summarizes the literature on this new and promising research topic and provides a starting point for further exploration to deepen our understanding of hackathons.