INSCAPE An Authoring Platform for Interactive Storytelling

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Virtual Storytelling. Using Virtual Reality Technologies for Storytelling (ICVS 2007)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4871))

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Abstract

Interactivity is a key feature of new multimedia content and services. However, the storytelling of these non linear forms of content requires today not only artistic skills but also expertise in specific technical tools, even including software programming. Whatever the form, be in theatre, movie, cartoon, video-games, training and simulation, the process for creating interactive content poses new challenges for authors and production teams. Indeed, this process calls for the combined knowledge of different domains such as cinema, 2D or 3D modelling, animation, cognitive and computer sciences.

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Marc Cavazza Stéphane Donikian

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© 2007 Springer-Verlag Berlin Heidelberg

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Balet, O. (2007). INSCAPE An Authoring Platform for Interactive Storytelling. In: Cavazza, M., Donikian, S. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2007. Lecture Notes in Computer Science, vol 4871. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-77039-8_15

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  • DOI: https://doi.org/10.1007/978-3-540-77039-8_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-77037-4

  • Online ISBN: 978-3-540-77039-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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