Abstract
Every program needs to store data, and that data usually gets stored in one or more variables. However, the more data a program needs to store, the more variables you need to create. Rather than create multiple variables, it’s much easier to use an array.
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Wang, W., Walcott, T. (2024). Understanding Arrays. In: Programming for Game Design. Apress, Berkeley, CA. https://doi.org/10.1007/979-8-8688-0190-7_8
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DOI: https://doi.org/10.1007/979-8-8688-0190-7_8
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