Abstract
Once you have a player you can control and a way to fire projectiles, the next step involves hitting enemies with a projectile. This involves creating an enemy, detecting when a collision occurs between a projectile and an enemy, and then removing both the projectile and the enemy afterward. By removing the enemy, the enemy is eliminated in the game.
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© 2024 The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature
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Wang, W., Walcott, T. (2024). Hitting Enemies with Projectiles. In: Programming for Game Design. Apress, Berkeley, CA. https://doi.org/10.1007/979-8-8688-0190-7_15
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DOI: https://doi.org/10.1007/979-8-8688-0190-7_15
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 979-8-8688-0189-1
Online ISBN: 979-8-8688-0190-7
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