Abstract
The application of virtual simulation technology in physical education teaching conforms to the development trend of education information and can improve the effect of physical education teaching. An effective virtual simulation teaching platform construction scheme of sports action technology was proposed. The motion capture system and surface EMG equipment were used to synchronize sports action acquisition, and the motion capture data file was bound to the drawn human muscle model for rendering, which was integrated into the built platform. The platform focuses on the combination of virtual and real, optimizes cognition, improves teaching efficiency and quality, and provides convenience for researchers with the stored movement-related data. The platform is extensibility, which can load the reserved interface for other sports movement data and pave the way for the construction of sports movement database, and has broad application prospects.
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Shan, S., Sun, S. (2023). Design and Implementation of Virtual Simulation Teaching Platform of Sports Action Technology Based on Maya. In: Hung, J.C., Chang, JW., Pei, Y. (eds) Innovative Computing Vol 1 - Emerging Topics in Artificial Intelligence. IC 2023. Lecture Notes in Electrical Engineering, vol 1044. Springer, Singapore. https://doi.org/10.1007/978-981-99-2092-1_59
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DOI: https://doi.org/10.1007/978-981-99-2092-1_59
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