Abstract
Storyboarding offers designers the opportunity to illustrate a visual narrative of use. Because designers often refer to past ideas, we argue storyboards can be constructed by reusing shared artifacts. We present a study in which we explore how designers reuse artifacts consisting of images and rationale during storyboard construction. We find images can aid in accessing rationale and that connections among features aid in deciding what to reuse, creating new artifacts, and constructing. Based on requirements derived from our findings, we present a storyboarding tool, PIC-UP, to facilitate artifact sharing and reuse and evaluate its use in an exploratory study. We conclude with remarks on facilitating reuse and future work.
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Wahid, S., Branham, S.M., Cairco, L., McCrickard, D.S., Harrison, S. (2009). Picking Up Artifacts: Storyboarding as a Gateway to Reuse. In: Gross, T., et al. Human-Computer Interaction – INTERACT 2009. INTERACT 2009. Lecture Notes in Computer Science, vol 5727. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03658-3_57
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DOI: https://doi.org/10.1007/978-3-642-03658-3_57
Publisher Name: Springer, Berlin, Heidelberg
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