A Fast Optimal Algorithm for L 2 Triangulation

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Computer Vision – ACCV 2007 (ACCV 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4844))

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Abstract

This paper presents a practical method for obtaining the global minimum to the least-squares (L 2) triangulation problem. Although optimal algorithms for the triangulation problem under L  ∞ -norm have been given, finding an optimal solution to the L 2 triangulation problem is difficult. This is because the cost function under L 2-norm is not convex. Since there are no ideal techniques for initialization, traditional iterative methods that are sensitive to initialization may be trapped in local minima. A branch-and-bound algorithm was introduced in [1] for finding the optimal solution and it theoretically guarantees the global optimality within a chosen tolerance. However, this algorithm is complicated and too slow for large-scale use. In this paper, we propose a simpler branch-and-bound algorithm to approach the global estimate. Linear programming algorithms plus iterative techniques are all we need in implementing our method. Experiments on a large data set of 277,887 points show that it only takes on average 0.02s for each triangulation problem.

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Yasushi Yagi Sing Bing Kang In So Kweon Hongbin Zha

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Lu, F., Hartley, R. (2007). A Fast Optimal Algorithm for L 2 Triangulation. In: Yagi, Y., Kang, S.B., Kweon, I.S., Zha, H. (eds) Computer Vision – ACCV 2007. ACCV 2007. Lecture Notes in Computer Science, vol 4844. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-76390-1_28

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  • DOI: https://doi.org/10.1007/978-3-540-76390-1_28

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-76389-5

  • Online ISBN: 978-3-540-76390-1

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