Abstract
This paper explores and discusses the application of pattern decomposition and interaction design approach in pattern layout design. First we introduce a Pattern Decomposition Representation Model (PDM). In this model, the reusable parts of a pattern are extracted as pattern primitives. At the meantime, a module separated from pattern primitives is defined by the abstract structure of the pattern. Next, the interaction design approach based on the design context and the knowledge-based promotion is proposed and the implementation is presented at the end.
This paper is sponsored by National Natural Science Foundation of China (NO. 90604027).
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Fang, C., Tian, P., Zhong, M. (2007). A Pattern Decomposition and Interaction Design Approach. In: Jacko, J.A. (eds) Human-Computer Interaction. Interaction Design and Usability. HCI 2007. Lecture Notes in Computer Science, vol 4550. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73105-4_120
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DOI: https://doi.org/10.1007/978-3-540-73105-4_120
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73104-7
Online ISBN: 978-3-540-73105-4
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