A Study on the Development of Digital Characters for Learning Contents

  • Conference paper
  • First Online:
HCI International 2023 – Late Breaking Posters (HCII 2023)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1957))

Included in the following conference series:

  • 321 Accesses

Abstract

Since the COVID-19 pandemic, educational content using digital-based media has received significant public attention, and various methods to enhance educational effects, such as educational content using digital illustration characters, are emerging. Characters have long been an essential element of media content based on OSMU (One Source Multi Use), and their utilization is outstanding. In this paper, we propose a study on the production process of digital characters, especially the production of educational content through the characteristics of characters. For a case study, a character considering the elements of 20 chemical elements was created and applied to an elementary school student’s after-school class. Digital illustrated characters can be used in various online and offline learning content. As a result, students’ interest has increased, and they focused on the more.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
EUR 32.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or Ebook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 79.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 99.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free ship** worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. ICI Global Homepage. https://www.igi-global.com/chapter/the-use-of-digital-characters-in-interactive-applications-for-cultural-heritage/248600 Accessed 15 Jun 2023

  2. Author, K.: A study on the design strategy according to the generation of a character product. KDK. J. 15, 125–134 (2010)

    Google Scholar 

  3. Wikipedia, https://ko.wikipedia.org/wiki/%EB%93%B1%EC%9E%A5%EC%9D%B8%EB%AC%BC

  4. Author, L.: A study on the character design as the image of Korea. Korea Entertain. Indust. 2(1), 31–33 (2008)

    Google Scholar 

  5. http://www.openads.co.kr/nTrend/article/3246

  6. Author, K.: A study on the purchase intention of character product and the attribute factors of character design. J. Korean Soc. Design Cult. 16(3), 11–23 (2010)

    Google Scholar 

  7. Author, Y., Author, K., Author, S.: Analysis of character preference according to ex-pression motive in the educational applications for children. Korea Dig. Design Council 12(3), 95–104 (2012)

    MATH  Google Scholar 

  8. The financial news Homepage, http://www.fnnews.com/news/201608021706230921 Accessed 15 Jun 2023

Download references

Acknowledgment

This work was supported by 2023 Hanseo University Research Fund.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Heehyeon Park .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Park, H. (2024). A Study on the Development of Digital Characters for Learning Contents. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2023 – Late Breaking Posters. HCII 2023. Communications in Computer and Information Science, vol 1957. Springer, Cham. https://doi.org/10.1007/978-3-031-49212-9_38

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-49212-9_38

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-49211-2

  • Online ISBN: 978-3-031-49212-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics

Navigation