Abstract

What are the design criteria, requirements, and scope that a Digital Service Twin must fulfill to be an efficient tool in service management/service development? Product-service systems and solution offerings with new business models are becoming increasingly important in the economy. Competencies and tools for their engineering, as well as the management of development and operations, require further development. A Digital Service Twin (DST) should optimize the recurring development and operation of services as a development tool for the simulation and validation of services. In service engineering it is expected that services can be developed faster and more customer-specific with the help of a DST. This can help identify and optimize risks and hazards in the current service experience. A DST is supposed to be a tool for service co-creation along the entire service life cycle. In contrast to product-based businesses, the use of Digital Twins (DT) for service products is largely unexplored in both science and practice. There is a lack of simulation capabilities to test and evaluate a service without prior integration. For this reason, a research project was initiated to build a Digital Service Twin (DST). A DST prototype is intended to be created for general use in the service life cycle. For the creation of the prototype, presentation properties were defined to represent the simulation as simply but effectively as possible. Additionally, these were refined by configuration options. The morphological box was developed as a decision matrix.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
EUR 32.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or Ebook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
EUR 29.95
Price includes VAT (France)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
EUR 117.69
Price includes VAT (France)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
EUR 147.69
Price includes VAT (France)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free ship** worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Gaiardelli, P., et al.: Product-service systems evolution in the era of Industry 4.0. Serv. Bus. 15(1), 177–207 (2021). https://doi.org/10.1007/s11628-021-00438-9

    Article  Google Scholar 

  2. Camarinha-Matos, L.M., Afsarmanesh, H., Ortiz, A. (eds.) Boosting Collaborative Networks 4.0: 21st IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2020, Valencia, Spain, November 23–25, 2020, Proceedings, 1st ed. Cham: Springer International Publishing; Imprint Springer (2020)

    Google Scholar 

  3. Qi, Q., Tao, F., Zuo, Y., Zhao, D.: Digital twin service towards smart manufacturing. Procedia CIRP 72, 237–242 (2018). https://doi.org/10.1016/j.procir.2018.03.103

    Article  Google Scholar 

  4. Bertoni, M., Bertoni, A.: Designing solutions with the product-service systems digital twin: what is now and what is next? Comput. Ind. 138, 103629 (2022). https://doi.org/10.1016/j.compind.2022.103629

    Article  Google Scholar 

  5. Freitag, M., Münster, M. (eds.), Anforderungen an ein Service Lifecycle Management: Kurzstudie bei deutschen Unternehmen. Stuttgart: Fraunhofer Verlag, 2013. http://publica.fraunhofer.de/dokumente/N-256304.html

  6. Bouras, A., Eynard, B., Foufou, S., Thoben, K.D. (eds.) Product lifecycle management in the era of internet of things. In: 12th IFIP WG 5.1 International Conference, PLM 2015, Doha, Qatar, October 19–21, 2015 : revised selected papers. Springer, Cham (2016). http://www.plm-conference.org/PLM15.php

  7. Bullinger, H.-J. (ed.): Service engineering: Entwicklung und Gestaltung innovativer Dienstleistungen; mit 24 Tabellen, 2nd edn. Springer, Berlin, Heidelberg (2006)

    Google Scholar 

  8. Sherman, W.R.: VR Developer Gems. Milton: CRC Press LLC (2018). https://ebookcentral.proquest.com/lib/kxp/detail.action?docID=5785744

  9. Leimeister, J.M.: Dienstleistungsengineering und -management. Berlin, Heidelberg: Springer Gabler (2012)

    Google Scholar 

  10. Meiren, T. (ed.): Service Engineering in der Praxis: Kurzstudie zu Dienstleistungsentwick-lung in deutschen Unternehmen. Fraunhofer-IRB-Verl, Stuttgart (2002)

    Google Scholar 

  11. Wirtz, J., Lovelock, C.H.: Services marketing: People, technology, strategy. New Jersey, London, Singapore, Bei**g, Shanghai, Hong Kong, Taipei, Chennai, Tokyo: World Scientific (2021). https://ebookcentral.proquest.com/lib/kxp/detail.action?do-cID=6787750

  12. Chalmeta, R.: Methodology for customer relationship management. J. Syst. Softw. 79(7), 1015–1024 (2006). https://doi.org/10.1016/j.jss.2005.10.018

    Article  Google Scholar 

  13. Eppinette, M., Inman, R.A., Pick, R.A.: Expert systems and the implementation of quality customer service. Ind. Manag. Data Syst. 97(2), 63–68 (1997). https://doi.org/10.1108/02635579710161377

    Article  Google Scholar 

  14. Hirotaka Takeuchi, J.Q.: Quality Is More Than Making a Good Product, Harvard Business Review (2014). https://hbr.org/1983/07/quality-is-more-than-making-a-good-product. Accessed 17 Apr 2023

  15. AXELOS, ITIL foundation: ITIL 4 edition. Norwich: TSO (The Stationery Office) (2019)

    Google Scholar 

  16. Stationery Office; Großbritannien, ITIL service operation, 2nd ed. Norwich: TSO The Stationery Office (2011)

    Google Scholar 

  17. Agutter, C., Van Hove, S., Steinberg, R., England, R.: VeriSM™ - A service management approach for the digital age. IFDC (International Foundation for Digital Competences) (2018)

    Google Scholar 

  18. de Paolis, L.T.: Augmented Reality, Virtual Reality, and Computer Graphics: Third International Conference, AVR 2016, Lecce, Italy, June 15–18, 2016. Proceedings, Part I. Cham: Springer International Publishing AG (2016). https://ebookcen-tral.proquest.com/lib/kxp/detail.action?docID=6300580

  19. van Husen, C.: Multidimensionales Service Prototy**: Service Innovationen Kreieren, Kommunizieren und Bewerten. Berlin, Heidelberg: Springer Berlin/Heidelberg (2020). https://ebookcentral.proquest.com/lib/kxp/detail.action?docID=6437656

  20. Bitkom and Bitkom Research, Für welche Inhalte haben Sie Virtual Reality bereits genutzt? Erhebungszeitraum (2022). https://de.statista.com/statistik/daten/studie/1247695/umfrage/umfrage-zu-beliebten-einsatzszenarien-fuer-virtual-reality-in-deutsch-land/. Accessed 10 Feb 2023

  21. Artillery Intelligence, Prognose zum Umsatz mit Virtual Reality weltweit in den Jahren 2021 bis 2026. Erhebungszeitraum 2021. https://de.statista.com/statistik/daten/studie/318536/umfrage/prognose-zum-umsatz-mit-virtual-reality-weltweit/. Accessed 10 Feb 2023

Download references

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Alicia Schultheiß , Edgar Polovoj , Stefan Dolanovic or Katja Gutsche .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2023 IFIP International Federation for Information Processing

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Schultheiß, A., Polovoj, E., Dolanovic, S., Gutsche, K. (2023). Digital Service Twin - Design Criteria, Requirements and Scope for Service Management. In: Alfnes, E., Romsdal, A., Strandhagen, J.O., von Cieminski, G., Romero, D. (eds) Advances in Production Management Systems. Production Management Systems for Responsible Manufacturing, Service, and Logistics Futures. APMS 2023. IFIP Advances in Information and Communication Technology, vol 690. Springer, Cham. https://doi.org/10.1007/978-3-031-43666-6_21

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-43666-6_21

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-43665-9

  • Online ISBN: 978-3-031-43666-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics

Navigation