Abstract
Many fields in the computational science area need descriptions of complex objects: virtual reality, computational graphics, geometric modeling, and computer-aided geometric design (CAGD). These descriptions are commonly obtained using basic elements: points, curves, surfaces, and volumes. Elementary tools used to handle these elements are mathematical functions, such as polynomials and rational functions, which allow easy graphical representation in many situations: union of objects, intersection, and complement. This chapter gives an introduction to geometrical design by studying some properties of the so-called Bézier curves and surfaces.
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Chapter References
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Danaila, I., Joly, P., Kaber, S.M., Postel, M. (2023). Geometrical Design: Bézier Curves and Surfaces. In: An Introduction to Scientific Computing. Springer, Cham. https://doi.org/10.1007/978-3-031-35032-0_11
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DOI: https://doi.org/10.1007/978-3-031-35032-0_11
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