Abstract
As interaction design is clarified as a physical/digital area, media usually considered to be devoid of interactive capacity can gain new encouragement in their relationship with people. Print media, which have played an important cultural, economic and social role, have been declining in recent decades, becoming a preferred media for experimenting with interactive features. We have conducted an exploratory study of print related media as interactive systems, by making a characterization of print media, articulating with physical interaction and presenting different cases, their characteristics and relevance for interactive purposes. We collected several projects as examples of print media being understood or connected with interactive systems. For each project, in addition to a synthesis description, we noted the type of media, materials and technologies used, types of interaction and usage context. Results show that approaches to relate interaction with print media are experimental, most at a prototype stage and with a speculative design proposals frame, revealing interventions that allow us to understand printed artefacts as interactive interfaces and as opportunities for future work in interaction design.
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This work is financed by national funds through FCT - Fundação para a Ciência e a Tecnologia, I.P., under the Strategic Project with the reference UIDB/04008/2020.
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Neves, M., Silva, S., Bozzi, C. (2023). Interactions to Be: The Case of Speculative Interactive Print Media. In: Duarte, E., Di Roma, A. (eds) Developments in Design Research and Practice II. Senses 2021. Springer Series in Design and Innovation , vol 31. Springer, Cham. https://doi.org/10.1007/978-3-031-32280-8_29
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DOI: https://doi.org/10.1007/978-3-031-32280-8_29
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