Abstract
Given the prevalence of smart furniture and its representation in everyday life, it is logical to expect that smart furniture will become a common part of equipment in accommodation and tourist facilities. Having in mind the needs of the users (e.g. guests), a system has been developed that provides a pleasant experience of using it and content that enriches the stay in the facility. Connecting to a mobile application using Bluetooth technology, the user accesses and manages the system in terms of playing multimedia or selecting the level and/or colour of lighting, with the possibility of fast wired or wireless charging of the mobile phone. The idea of this paper is to use the presence of the system in each room and through it, in addition to the already mentioned features, expand the range of services that can be provided to users. Networking systems with the facility's network infrastructure creates a system of interconnected objects (IoT) that can be jointly managed for the purpose of maintaining, upgrading, sending entertainment and general information or security information to users. This paper presents the concept of IoT smart furniture system that can be used for these purposes.
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Bilandžija, D., Blažević, D., Keser, T., Živković, A. (2023). Conceptual Design of Smart Furniture Objects Cluster. In: Blažević, D., Ademović, N., Barić, T., Cumin, J., Desnica, E. (eds) 31st International Conference on Organization and Technology of Maintenance (OTO 2022). OTO 2022. Lecture Notes in Networks and Systems, vol 592. Springer, Cham. https://doi.org/10.1007/978-3-031-21429-5_2
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DOI: https://doi.org/10.1007/978-3-031-21429-5_2
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