Abstract
Rehabilitation training is the most effective way to reduce motor impairments in post-stroke patients. Cable-driven robots have ideal characteristics for stroke rehabilitation and bimanual rehabilitation can transfer training skills to the activities of daily living. However, rehabilitation often presents problems with motivation and patient involvement since the therapy exercises are often monotonous and repetitive. The serious games aim to provide an interactive experience and generate a high level of motivation in patients. Accordingly, this paper presents a serious games approach in combination with a cable-driven robot for unilateral and bilateral/bimanual rehabilitation. Experimental tests are reported with 15 healthy subjects. They use a specifically developed cable-driven robot in combination with a serious game approach for bimanual rehabilitation exercises. The performed tests are described and discussed to show the level of user acceptance and engagement that is achievable with the proposed solution.
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The authors thank UFU, FAPEMIG, CNPQ, and CAPES - Finance Code 001 for the partial financial support to this work.
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Alves, T., Gonçalves, R.S., Carbone, G. (2022). Serious Games Strategies with Cable-Driven Robots for Rehabilitation Tasks. In: Rauter, G., Carbone, G., Cattin, P.C., Zam, A., Pisla, D., Riener, R. (eds) New Trends in Medical and Service Robotics. MESROB 2021. Mechanisms and Machine Science, vol 106. Springer, Cham. https://doi.org/10.1007/978-3-030-76147-9_1
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DOI: https://doi.org/10.1007/978-3-030-76147-9_1
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