Abstract
This chapter explores the concepts of fluid dynamics. It explains the meaning of fluids with respect to Autodesk Maya, taking into consideration the voxels and fluid containers. It also covers fluid emitters and explains the ways that fluids can be manipulated, such as via their density, velocity, turbulence, temperature, and fuel characteristics.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2022 The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature
About this chapter
Cite this chapter
Kumar, A. (2022). Working with Maya Fluids. In: Beginning VFX with Autodesk Maya. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-7857-4_8
Download citation
DOI: https://doi.org/10.1007/978-1-4842-7857-4_8
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-7856-7
Online ISBN: 978-1-4842-7857-4
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books