Abstract
In Chapter 6 we slow things down a little and spend some time reviewing the helper classes that power important, albeit somewhat hidden, functionality in the Hover Racers game. Through the course of this chapter you'll be introduced to helper classes that power the destroyer and water hazard scripts. You'll also see some interesting use cases like the engine whine modulation and the blimp camera scripts.
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Brusca, V.G. (2022). Helper Classes. In: Advanced Unity Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-7851-2_6
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DOI: https://doi.org/10.1007/978-1-4842-7851-2_6
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Publisher Name: Apress, Berkeley, CA
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