Abstract
The authors propose a method for solving the game problem where the trajectory of a quasi-linear non-stationary system approaches a cylindrical terminal set varying with time. The case is considered where Pontryagin’s condition (the condition of the first player’s advantage) is not satisfied. A time dilation function is introduced, which postpones the time of game termination and is used to introduce a modified Pontryagin’s condition, which allows making a measurable choice of control. The basic method is the method of resolving functions. Using the technique of set-valued map**s and their selectors, the strategies are generated, which guarantee the problem solution. The process of convergence of the trajectory and the terminal set consists of two sections: active and passive, where the control of the first player is selected using the control of the second player with a certain time delay, which depends on the time dilation function. The scheme of the method is outlined and sufficient conditions for the game termination in a finite time are obtained.
Similar content being viewed by others
References
R. F. Isaacs, Differential Games, Wiley Interscience, New York–London–Sydney (1965).
L. S. Pontryagin, Selected Scientific Works, Vol. 2 [in Russian], Nauka, Moscow (1988).
B. N. Pshenichnyi, “ε-strategies in differential games,” in: Topics in Differential Games, North Holland Publ. Co., New York–London–Amsterdam (1973), pp. 45–99.
N. N. Krasovskii, Game Problems on Motion Meeting [in Russian], Nauka, Moscow (1970).
B. N. Pshenichnyi, “Linear differential games,” Avtomatika i Telemekhanika, No. 1, 65–78 (1968).
A. I. Subbotin and A. G. Chentsov, Guarantee Optimization in Control Problems [in Russian], Nauka, Moscow (1981).
A. A. Chikrii, Conflict Controlled Processes, Springer Sci. and Business Media, Boston–London–Dordrecht (2013).
O. Hajek, Pursuit Games, Academic Press, New York (1975).
M. S. Nikol’skii, The First Direct Pontryagin’s Method in Differential Games [in Russian], Izd. MGU, Moscow (1984).
G. Siouris, Missile Guidance and Control Systems, Springer-Verlag, New York (2004).
G. Siouris, Aerospace Avionics Systems: A Modern Synthesis, Academic Press, San Diego (1993).
G. Ts. Chikrii, “An approach to solution of linear differential games with variable information delay,” J. Autom. Inform. Sci., Vol. 27, Nos. 3, 4, 163–170 (1995).
G. Ts. Chikrii, “Using the effect of information delay in differential pursuit games,” Cybern. Syst. Analysis, Vol. 43, No. 2, 233–245 (2007). https://doi.org/10.1007/s10559-007-0042-x.
M. S. Nikol’skii, “Applying the first direct method in linear differential games,” Izv. Akad. Nauk SSSR, Vol. 10, 51–56 (1972).
D. Zonnevend, “On one pursuit method,” Doklady AN SSSR, Vol. 204, No. 6, 1296–1299 (1972).
G. Ts. Chikrii, “Principle of time stretching in evolutionary games of approach,” J. Autom. Inform. Sci., Vol. 48, No. 5, 12–26 (2016). https://doi.org/10.1615/JAutomatInfScien.v48.i5.20.
G. Ts. Chikrii, “Principle of time stretching for motion control in condition of conflict advanced control systems: Theory and applications,” River Publishers, Ser. in Automation, Control and Robotics (2021), pp. 53–82.
G. Ts. Chikrii, “One approach to solution of complex game problems for some quasi-linear evolutionary systems,” Intern. J. of Mathematics, Game Theory and Algebra, Vol. 14, 307–314 (2004).
A. A. Chikrii, “An analytical method in dynamic pursuit games,” Proc. of the Steklov Inst. of Mathematics, Vol. 271, 69–85 (2010).
A. S. Locke, Guidance: Principles of Guided Missile Design, D. Van Nostrand Co., Inc., Princeton (1955).
A. A. Chikrii, “Linear problem of avoiding several pursuers,” Engineering Cybernetics, Vol. 14, No. 4, 38–42 (1976).
B. N. Pshenichnyi, “Simple pursuit by several objects,” Cybern. Syst. Analysis, Vol. 12, No. 3, 484–485 (1976). https://doi.org/10.1007/BF01070036.
B. N. Pschenitchnyi, A. A. Chikrii, and J. S. Rappoport, Group Pursuit in Differential Games, Opt. Invest. Stat., Germany (1982), pp. 13–27.
A. A. Chikrii, “Differential games with many pursuers,” Mathematical Control Theory, Banach Center Publ., PWN, Warsaw, Vol. 14, 81–107 (1985).
A. A. Chikrii and S. F. Kalashnikova, “Pursuit of a group of evaders by a single controlled object,” Cybern. Syst. Analysis, Vol. 23, No. 4, 437–445 (1987). https://doi.org/10.1007/BF01078897.
A. A. Chikrii, J. S. Rappoport, and K. A. Chikrii, “Multivalued map**s and their selectors in the theory of conflict-controlled processes,” Cybern. Syst. Analysis, Vol. 43, No. 5, 719–730 (2007). https://doi.org/10.1007/s10559-007-0097-8.
A. A. Chikrii and V. K. Chikrii, “Image structure of multi-valued map**s in game problems of motion control,” J. Autom. Inform. Sci., Vol. 48, No. 3, 20–35 (2016).
L. A. Vlasenko, A. G. Rutkas, and A. A. Chikrii, “On a differential game in an abstract parabolic system,” Proc. of the Steklov Inst. of Mathematics, Vol. 293, Iss. 1, Suppl., 254–269 (2016).
A. A. Chikrii and S. D. Eidelman, “Control game problems for quasilinear systems with Riemann–Liouville fractional derivatives,” Cybern. Syst. Analysis, Vol. 37, No. 6, 836–864 (2001). https://doi.org/10.1023/A:1014529914874.
A. G. Nakonechnyi, E. A. Kapustyan, and A. A. Chikrii, “Control of impulse system in conflict situation,” J. Autom. Inform. Sci., Vol. 51, No. 9, 54–63 (2019).
L. V. Baranovskaya, A. A. Chikrii, and Al. A. Chikrii, “Inverse Minkowski functional in a non-stationary problem of a group pursuit,” J. of Comp. and Systems Sci. Intern., Vol. 36, No. 1, 101–106 (1997).
L. V. Baranovskaya and Al. A. Chikrii, “Game problems for a class of hereditary systems,” J. Autom. Inform. Sci., Vol. 29, No. 2, 87–97 (1997).
J.-P. Aubin and H. Frankowska, Set-Valued Analysis, Birkhauser, Boston–Basel–Berlin (1990).
F. R. Gantmacher, The Theory of Matrices, AMS Chelsea Publishing (1984).
Author information
Authors and Affiliations
Corresponding authors
Additional information
The study was partially supported by the National Foundation of Ukraine, Grant # 2020.02/0121.
Translated from Kibernetyka ta Systemnyi Analiz, No. 1, January–February, 2022, pp. 45–54.
Rights and permissions
About this article
Cite this article
Chikrii, G.T., Chikrii, A.O. Time Dilation Principle in Dynamic Game Problems. Cybern Syst Anal 58, 36–44 (2022). https://doi.org/10.1007/s10559-022-00433-6
Received:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s10559-022-00433-6