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  1. How Learners’ Visuospatial Ability and Different Ways of Changing the Perspective Influence Learning About Movements in Desktop and Immersive Virtual Reality Environments

    Virtual reality (VR) applications are develo** rapidly, becoming more and more affordable, and offer various advantages for learning contexts....

    Birgit Brucker, Georg Pardi, ... Peter Gerjets in Educational Psychology Review
    Article Open access 22 June 2024
  2. Development of a Guideline Under Didactical Aspects for the Use of Immersive Virtual Learning Environments

    Quality methods are classically applied in productive and administrative business areas as well as in the context of qualification measures. This...

    Amelie Karcher, Dominik Arnold, Bernd Kuhlenkötter in Journal of Formative Design in Learning
    Article Open access 15 December 2023
  3. Designing for collaborative learning in immersive virtual reality: a systematic literature review

    Immersive learning technologies such as virtual reality have long been deemed as the next generation of digital learning environments. There is a...

    Lucas Paulsen, Susanne Dau, Jacob Davidsen in Virtual Reality
    Article Open access 04 March 2024
  4. Effects of exposure to immersive computer-generated virtual nature and control environments on affect and cognition

    Previous research has shown that exposure to immersive virtual nature environments is able to induce positive affective and physiological effects....

    Fariba Mostajeran, Marvin Fischer, ... Simone Kühn in Scientific Reports
    Article Open access 05 January 2023
  5. Immersive virtual reality in orthopaedics—a narrative review

    Purpose

    This narrative review explores the applications and benefits of immersive virtual reality (VR) in orthopaedics, with a focus on surgical...

    A. Combalia, M. V. Sanchez-Vives, T. Donegan in International Orthopaedics
    Article Open access 11 August 2023
  6. Learning game innovations in immersive game environments: a factor analytic study of students’ learning inventory in virtual reality

    The research is designed to trigger students’ game innovations and facilitate their creative learning process by providing them with a “stimulated”...

    Kung Wong LAU in Virtual Reality
    Article 25 May 2023
  7. Exploring students’ acceptance and continuance intention in using immersive virtual reality and metaverse integrated learning environments: The case of an Italian university course

    Immersive virtual reality (IVR) and Metaverse applications are gaining attention in the educational field, showing potentials in transforming...

    Anna Flavia Di Natale, Sabrina Bartolotta, ... Daniela Villani in Education and Information Technologies
    Article Open access 11 January 2024
  8. Enhancing knowledge construction in emerging technologies: the role of imagination training in immersive virtual reality environments

    In the rapidly evolving landscape of educational technologies, Immersive Virtual Reality (iVR) stands out as a transformative tool for teaching and...

    Laura Claudia Johanna Pflieger, Christian Hartmann, Maria Bannert in Discover Education
    Article Open access 02 June 2024
  9. Investigating the effect of guided inquiry on learners with different prior knowledge in immersive virtual environments

    This study utilizes a comparative experimental research method to investigate the effect of the Predict, Observe, Explain, and Evaluate (POEE)...

    Shuaizhen **, Zheng Zhong, ... Chen Kang in Education and Information Technologies
    Article 11 May 2024
  10. Multimodal emotion classification using machine learning in immersive and non-immersive virtual reality

    Affective computing has been widely used to detect and recognize emotional states. The main goal of this study was to detect emotional states using...

    Rodrigo Lima, Alice Chirico, ... Sergi Bermúdez i Badia in Virtual Reality
    Article Open access 06 May 2024
  11. Digital Twin Technologies for Immersive Virtual Reality Training Environments

    With industry evolution and the development of Industry 4.0, manufacturers are trying to leverage it and find a way to increase productivity. Digital...
    Ricardo Rodrigues, Rui Machado, ... Maximino Bessa in Information Systems and Technologies
    Conference paper 2024
  12. Immersive Experience and Virtual Reality

    Much of the excitement about virtual reality and its potential for things like entertainment, art, education, and activism is its ability to generate...

    Magdalena Balcerak Jackson, Brendan Balcerak Jackson in Philosophy & Technology
    Article Open access 10 February 2024
  13. Stress affects navigation strategies in immersive virtual reality

    There are known individual differences in both the ability to learn the layout of novel environments and the flexibility of strategies for navigating...

    Apurv Varshney, Mitchell E. Munns, ... Michael Beyeler in Scientific Reports
    Article Open access 11 March 2024
  14. Behavioral intention, perception and user assessment in an immersive virtual reality environment with CFD simulations

    This study explores technology acceptance, perception and user assessment of an immersive virtual reality environment with computational fluid...

    Serkan Solmaz, Kathrin Gerling, ... Tom Van Gerven in Virtual Reality
    Article Open access 29 March 2024
  15. VR Designer: enhancing fashion showcases through immersive virtual garment fitting

    This paper introduces a Virtual Reality (VR) application tailored for fashion designers and retailers, transcending traditional garment design and...

    Orestis Sarakatsanos, Anastasios Papazoglou-Chalikias, ... Ioannis Kompatsiaris in Virtual Reality
    Article Open access 08 March 2024
  16. Activator: An Immersive Virtual Reality Serious Game Platform for Highlighting Ancient Greek Civilization

    Virtual reality (VR) became, in the last few years, an important pillar for promoting cultural heritage (CH) through serious games or virtual guided...

    T. Varelas, A. Pentefountas, ... A. Kontonikolaou in KN - Journal of Cartography and Geographic Information
    Article 02 December 2023
  17. Immersive virtual reality for complex skills training: content analysis of experienced challenges

    This study aimed to examine the challenges that adult participants experienced in immersive virtual reality (I-VR). Practitioners have indicated that...

    Joakim Laine, Elisa Rastas, ... Tiina Korhonen in Virtual Reality
    Article Open access 04 March 2024
  18. It feels so real! Situated authentic language learning in immersive virtual reality

    While traditional English as a foreign language (EFL) classrooms often lack context and authenticity, immersive virtual reality (iVR) provides a...

    Sangmin-Michelle Lee, **aoran Wang, ... Riski Lestiono in Education and Information Technologies
    Article 07 June 2024
  19. Comparison of immersive and non-immersive virtual reality for upper extremity functional recovery in patients with stroke: a systematic review and network meta-analysis

    Objective

    This systematic review aimed to compare the effects of immersive and non-immersive virtual reality on upper extremity function in stroke...

    Jie Hao, Zhengting He, ... Andréas Remis in Neurological Sciences
    Article 23 March 2023
  20. A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality

    Immersive Virtual Reality (iVR) devices are increasingly affordable and accessible to consumers. The widespread adoption of this technology for...

    Bruno Rodriguez-Garcia, Henar Guillen-Sanz, ... Andres Bustillo in Multimedia Tools and Applications
    Article Open access 02 April 2024
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