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Showing 21-40 of 10,000 results
  1. 15 Effects of Grip** and Translational Forces on Teleoperation

    For minimally invasive surgical teleoperation systems, it is often impractical to provide the same number of degrees of freedom (dof) for position...
    Lawton N. Verner, Kristin A. Jeung, Allison M. Okamura in Multi-point Interaction with Real and Virtual Objects
    Chapter
  2. 2 Does Torque Minimization Yield a Stable Human Grasp?

    In this chapter, we present a study of the human grasp conducted with a mathematical formalism that has been developed in robotics during the last...
    Gabriel Baud-Bovy, Domenico Prattichizzo, Nadia Brogi in Multi-point Interaction with Real and Virtual Objects
    Chapter
  3. 7 Efficient Real-Time Realization of an Acoustic Human/Machine Front-End

    In the previous chapters, we discussed options for data-dependent optimum beamforming for acoustic human/machine front-ends on cost-sensitive...
    Chapter
  4. 11 Evaluation of Multipoint Contact Interfaces in Haptic Perception of Shapes

    This chapter presents the evaluation of a multicontact point interface for the shape recognition of objects. A set-up constituted of an Haptic...
    Antonio Frisoli, Massimo Bergamasco, ... Emanuele Ruffaldi in Multi-point Interaction with Real and Virtual Objects
    Chapter
  5. 1 Introduction

    With a continuously increasing desire for natural and comfortable human/machine interaction, the acoustic interface of any terminal for multimedia or...
    Chapter
  6. C Notations

    The following conventions are used: Lower case boldface denotes vectors, upper case boldface denotes matrices. The subscript (⋅) f...
    Chapter
  7. 12 Contact Location Trajectory on the Fingertip as a Sufficient Requisite for Illusory Perception of Haptic Shape and Effect of Multiple Contacts

    This chapter seeks to demonstrate that haptic curvature perception can result solely from the trajectory of the deformed region of the fingertip due...
    Hanifa Dostmohamed, Vincent Hayward in Multi-point Interaction with Real and Virtual Objects
    Chapter
  8. UniTracker: transformer-based CrossUnihead for multi-object tracking

    In recent years, tracking-by-detection (TBD) has emerged as the predominant approach for Multi-object Tracking (MOT). Most TBD algorithms typically...

    Fan Wu, Yifeng Zhang in Journal of Real-Time Image Processing
    Article 15 July 2024
  9. A resource-efficient partial 3D convolution for gesture recognition

    3DCNNs have shown impressive capabilities in extracting spatiotemporal features from videos. However, in practical applications, the numerous...

    Gongzheng Chen, Zhenghong Dong, ... Jijian Hu in Journal of Real-Time Image Processing
    Article 15 July 2024
  10. 3D-Scene-Former: 3D scene generation from a single RGB image using Transformers

    3D scene generation requires complex hardware setups, such as multiple cameras and depth sensors. To address this challenge, there is a need for...

    Jit Chatterjee, Maria Torres Vega in The Visual Computer
    Article 15 July 2024
  11. Hierarchical multi-granularity classification based on bidirectional knowledge transfer

    Hierarchical multi-granularity classification is the task of classifying objects according to multiple levels or granularities. The class hierarchy...

    Juan Jiang, **gmin Yang, ... Hongbin Zhang in Multimedia Systems
    Article 15 July 2024
  12. Cognitive differences in product shape evaluation between real settings and virtual reality: case study of two-wheel electric vehicles

    Product shape evaluation is an important part of new product development. In the shape design stage, design schemes are often presented through...

    Zhengjie Duan, Jiajun Zhou, Fangzhou Gu in Virtual Reality
    Article Open access 15 July 2024
  13. Fake and propaganda images detection using automated adaptive gaining sharing knowledge algorithm with DenseNet121

    An additional tool for swaying public opinion on social media is to present recent developments in the creation of natural language. The term “Deep...

    A. Muthukumar, M. Thanga Raj, ... P. Kaleeswari in Journal of Ambient Intelligence and Humanized Computing
    Article 13 July 2024
  14. Fostering preservice teachers socio-emotional, technological, and metacognitive knowledge (STM-K) using e-portfolios

    Preservice teachers often face challenges in develo** Socio-emotional, Technological, and Metacognitive Knowledge (STM-K) due to a lack of...

    Areej ElSayary, Laila Mohebi in Education and Information Technologies
    Article 13 July 2024
  15. Data science career preference of Nigeria University students

    This study examined the data science career preference, data science skills, and core competencies of 416 students from fourteen Nigerian...

    Wole Michael Olatokun, Oluyemi Folorunso Ayanbode, Sunday Oluwadare Oladipo in Education and Information Technologies
    Article 13 July 2024
  16. Insights into mobile assisted language learning research in Iran: A decade review (2010–2023)

    Mobile technologies and the widespread application of mobile devices have become significant in educational settings. Mobile-assisted language...

    Mostafa Morady Moghaddam, Faeze Esmaeilpour, Fatemeh Ranjbaran in Education and Information Technologies
    Article 13 July 2024
  17. Towards an integrative model of blended design studios: a multiple case study across architecture, design and planning education

    Design education embodies distinctive pedagogical practices rooted in experiential learning, frequent interactions between students and instructors,...

    Sedef Süner-Pla-Cerdà, Elif Öztürk, Canan Emine Ünlü in Education and Information Technologies
    Article Open access 13 July 2024
  18. Technological solutions to foster preschool children’s spatial ability: A situational interactive e-book approach

    Spatial ability is a significant component of mathematical ability and a foundation for children to master mathematical knowledge. Although many...

    Juan Li, Qian-Qian Li, ... Xudan Ye in Education and Information Technologies
    Article 13 July 2024
  19. When is it acceptable to break the rules? Knowledge representation of moral judgements based on empirical data

    Constraining the actions of AI systems is one promising way to ensure that these systems behave in a way that is morally acceptable to humans. But...

    Edmond Awad, Sydney Levine, ... Max Kleiman-Weiner in Autonomous Agents and Multi-Agent Systems
    Article Open access 13 July 2024
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