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Showing 81-100 of 10,000 results
  1. An Algorithm to Calculate the Expected Value of an Ongoing User Session

    The fiercely competitive web-based electronic commerce environment has made necessary the application of intelligent methods to gather and analyze...
    S. Millán, E. Menasalvas, ... E. Hochsztain in Foundations of Data Mining and knowledge Discovery
    Chapter
  2. Continuous Reinforcement Learning Algorithm for Skills Learning in an Autonomous Mobile Robot

    In the last years, one of the main challenges in robotics is to endow the robots with a grade of intelligence in order to allow them to extract...
    Ma Jesús López Boada, Ramón Barber, ... Miguel Ángel Salichs in Machine Learning and Robot Perception
    Chapter
  3. Decision Support versus Knowledge Creation Support

    After introductory remarks on interactive computerized decision support and the concept of supporting creativity, this chapter briefly describes the...
    Andrzej P. Wierzbicki, Yoshiteru Nakamori in Creative Space
    Chapter
  4. Basic Dimensions of Creative Space

    This chapter, after introductory remarks, starts with a review of the diverse meanings of the concepts knowledge and technology, since Creative Space...
    Andrzej P. Wierzbicki, Yoshiteru Nakamori in Creative Space
    Chapter
  5. Fast Color Texture-Based Object Detection in Images: Application to License Plate Localization

    The current chapter presents a color texture-based method for object detection in images. A support vector machine (SVM) is used to classify each...
    K.I. Kim, K. Jung, H.J. Kim in Support Vector Machines: Theory and Applications
    Chapter
  6. Gas Sensing Using Support Vector Machines

    In this chapter we deal with the use of Support Vector Machines in gas sensing. After a brief introduction to the inner workings of multisensor...
    J. Brezmes, E. Llobet, ... J.W. Gardner in Support Vector Machines: Theory and Applications
    Chapter
  7. Support Vector Machines – An Introduction

    This is a book about learning from empirical data (i.e., examples, samples, measurements, records, patterns or observations) by applying support...
    Chapter
  8. Improving the Performance of the Support Vector Machine: Two Geometrical Scaling Methods

    In this chapter, we discuss two possible ways of improving the performance of the SVM, using geometric methods. The first adapts the kernel by...
    P. Williams, S. Wu, J. Feng in Support Vector Machines: Theory and Applications
    Chapter
  9. Uniform Coverage of Simple Surfaces Embedded in $\mathbb{R}^3$ for Auto-Body Painting

    We develop a procedure for automated trajectory generation for robotic spray painting applications. Painting requires that the spray gun deposit...
    Prasad N. Atkar, David C. Conner, ... Alfred A. Rizzi in Algorithmic Foundations of Robotics VI
    Chapter
  10. Sampling-Based Motion Planning under Kinematic Loop-Closure Constraints

    Kinematic loop-closure constraints significantly increase the difficulty of motion planning for articulated mechanisms. Configurations of...
    Juan Cortés, Thierry Siméon in Algorithmic Foundations of Robotics VI
    Chapter
  11. Voronoi-Based Outdoor Traversable Region Modelling

    Nowadays, the interest in mobile robotics working in outdoor environments is increasing due to the new applications focussed on aiding humans. To...
    Cristina Castejón, Dolores Blanco, ... Luis Moreno in Innovations in Robot Mobility and Control
    Chapter
  12. From Classical Connectionist Models to Probabilistic/Generalised Regression Neural Networks (PNNs/GRNNs)

    This chapter begins by briefly summarising some of the well-known classical connectionist/artificial neural network models such as multi-layered...
    Chapter
  13. Language and Thinking Modules

    In this chapter, we focus upon the two modules which are closely tied to the concept of “action planning”, i.e. the 1) language and 2) thinking...
    Chapter
  14. Sensation and Perception Modules

    In any kind of creature, both the mechanisms of sensation and perception are indispensable for continuous living, e.g. to find edible plants/fruits...
    Chapter
  15. Use of Fuzzy Feature Descriptions to Recognize Handwritten Alphanumeric Characters

    The main challenge in handwritten character recognition involves the development of a method that can generate descriptions of the handwritten...
    G.E.M.D.C. Bandara, R.M. Ranawana, S.D. Pathirana in Classification and Clustering for Knowledge Discovery
    Chapter
  16. A Longitudinal Comparison of Supervised and Unsupervised Learning Approaches to Iso-Resource Grou** for Acute Healthcare in Australia

    Estimating resource consumption of hospital patients is important for various tasks such as hospital funding, and management and allocation of...
    Eu-Gene Siew, Kate A. Smith, ... Jeff Wassertheil in Classification and Clustering for Knowledge Discovery
    Chapter
  17. B Experimental Setups and Acoustic Environments

    In this chapter, the experimental setup and the acoustic environments are described, which are used in this work for illustrating the properties of...
    Chapter
  18. Reinforcement Learning: A Brief Overview

    Learning techniques can be usefully grouped by the type of feedback that is available to the learner. A commonly drawn distinction is that between...
    Chapter
  19. 9. Switched Scalable Video Coding Systems

    Scalable video coding means that a video sequence is only encoded once and the coded bitstream has the capability of sending any sub-bitstream...
    Zhengguo Li, Yengchai Soh, Changyun Wen in Switched and Impulsive Systems
    Chapter
  20. An Analysis of Continuous-Valued Representations for Learning Classifier Systems

    Learning Classifier Systems [11] typically use a ternary representation to encode the environmental condition that a classifier matches. However,...
    Christopher Stone, Larry Bull in Foundations of Learning Classifier Systems
    Chapter
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