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Serious games in high-stakes assessment contexts: a systematic literature review into the game design principles for valid game-based performance assessment
The systematic literature review (1) investigates whether ‘serious games’ provide a viable solution to the limitations posed by traditional...
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“If it’s sunny, don’t take an umbrella”: a systematic evaluation of design principles for CT teaching games
Computational thinking (CT) has become an important skill for the new generation, and CT teaching games have been introduced to lower the barriers...
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Using the first principles of instruction and multimedia learning principles to design and develop in-game learning support videos
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case...
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ProBee: A Provenance-based Design for an Educational Game Analytics Model
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game...
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Game design elements of serious games in the education of medical and healthcare professions: a mixed-methods systematic review of underlying theories and teaching effectiveness
Serious games, as a learning resource, enhance their game character by embedding game design elements that are typically used in entertainment games....
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Design principles for e-learning platforms featuring higher-education students’ enterprise systems end-user training
Enterprise systems are complex information systems that are inevitable for companies’ success. As enterprise systems are only successful when used...
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Unlocking the Everdoor: analyzing the serious game Spiritfarer
This qualitative research study aims to examine the potential of the commercially available serious game, Spiritfarer. The study focuses on the...
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Game-Based Learning Design Optimized for Cognitive Load
Technology-based learning environments have become more common. As innovative technology makes it possible to deliver learning materials to students... -
Puzzle game-based learning: a new approach to promote learning of principles of coronary artery bypass graft surgery
IntroductionSince learning with high educational quality requires an advanced intervention. This study seeks to answer how many puzzles game-based...
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A Collaborative Board Game as an Assessment Environment to Evaluate Teacher’s Pedagogical Design Thinking for Technology Integration
Games always provide explicit outcomes to be able to feasibly predict and assess a player’s performance in a rich social gaming context. This case...
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Epistemic Insights as Design Principles for a Teaching-Learning Module on Artificial Intelligence
In a historical moment in which Artificial Intelligence and machine learning have become within everyone’s reach, science education needs to find new...
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Design, development, and evaluation of a virtual reality game-based application to support computational thinking
Computational thinking (CT) has become an essential skill nowadays. For young students, CT competency is required to prepare them for future jobs....
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Applying Multimedia Learning Principles in Task Design: Examination of Comprehension Development in L2 Listening Instruction
This study examined the effects of instructional multimedia tasks designed based on five principles of reducing extraneous processing on language...
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Design Principles for Digital Mathematical Games that Promote Positive Achievement Emotions and Achievement
Digital educational gamesEducational games can be an enjoyable way to improve students’ mathematicsMathematics achievement. However, players may... -
Frequently Used Conceptual Frameworks and Design Principles for Extended Reality in Health Professions Education
Health professions education (HPE) has witnessed a dramatic increase in the use of extended reality (XR), but there is limited evidence that...
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Serious game for radiotherapy training
BackgroundCancer patients are often treated with radiation, therefore increasing their exposure to high energy emissions. In such cases, medical...
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Integrating immersive virtual reality technology in scaffolded game-based learning to enhance low motivation students’ multimodal science learning
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the...
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Just worlding design principles: childrens’ multispecies and radical care priorities in science and engineering education
Due to the influence of the Next Generation Science Standards (NGSS), the National Research Council’s (NRC) Framework for K-12 Science Education , and...
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Co-designing a pedagogical framework and principles for a hybrid STEM learning environment design
The importance of engaging and effective learning environments for science, technology, engineering and mathematics (STEM) has been internationally...
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Investigating key principles for the design of virtual interactions for children that can support the development of oral language through play
It is well established in Australian research and policy literature that children attending schools in regional, rural, and remote locations will...