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  1. Edge intelligence-assisted animation design with large models: a survey

    The integration of edge intelligence (EI) in animation design, particularly when dealing with large models, represents a significant advancement in...

    **g Zhu, Chuanjiang Hu, ... Mohd Mustafa Mohd Ghazali in Journal of Cloud Computing
    Article Open access 21 February 2024
  2. Deep fusible skinning of animation sequences

    Animation compression is a key process in replicating and streaming animated 3D models. Linear Blend Skinning (LBS) facilitates the compression of an...

    Anastasia Moutafidou, Vasileios Toulatzis, Ioannis Fudos in The Visual Computer
    Article Open access 06 November 2023
  3. Computer Animation

    This chapter introduces you to the world of computer animation, which is essential to show virtual worlds that change over time. The main motion...
    Mario A. Gutiérrez A., Frédéric Vexo, Daniel Thalmann in Step** into Virtual Reality
    Chapter 2023
  4. Application of three-dimensional image technology in the context of the metaverse in the production of emotional contrast and special effects in animation

    Currently, 3D image technology is being used for animation production. As for the current Traditional animation production technology, most of them...

    Guo Yan, Hong **n, Zhang Kuan in Multimedia Tools and Applications
    Article 11 October 2023
  5. Employing animation-based TE to activate Chinese children’ cognitive-involvement in L2 feature acquisition

    A substantial amount of literature has shown that the input flooding and enhancement (Textual enhancement, TE) technique helps learners to perceive...

    **ongjun Zhou, Yunxia **ao, ... Juan Yang in Education and Information Technologies
    Article Open access 21 September 2023
  6. Automatic Generation of 3D Scene Animation Based on Dynamic Knowledge Graphs and Contextual Encoding

    Although novel 3D animation techniques could be boosted by a large variety of deep learning methods, flexible automatic 3D applications (involving...

    Wenfeng Song, **nyu Zhang, ... Hong Qin in International Journal of Computer Vision
    Article 01 July 2023
  7. Exploring inbetween charts with trajectory-guided sliders for cutout animation

    We introduce an interactive tool to intuitively make inbetween charts for cutout character movements (i.e., transitioning from one image to another),...

    Tsukasa Fukusato, Akinobu Maejima, ... Tatsuo Yotsukura in Multimedia Tools and Applications
    Article 18 October 2023
  8. Online class facilitation for learning multimedia animation in a teacher education program

    The facilitation of online learning is crucial to ensure that all the learning outcomes are achieved at the end of the lesson and that the learning...

    Nur Azlina Mohamed Mokmin in Multimedia Tools and Applications
    Article 08 June 2024
  9. Shape correspondence for cel animation based on a shape association graph and spectral matching

    We present an effective spectral matching method based on a shape association graph for finding region correspondences between two cel animation...

    Shaolong Liu, **ngce Wang, ... Hock Soon Seah in Computational Visual Media
    Article Open access 29 April 2023
  10. WeAnimate: Motion-coherent animation generation from video data

    Due to the lack of easy-to-use tools, User-Generated-Animation (UGA) only has limited development compared with the rapid development of user...

    Huanghao Yin, Jiacheng Liu, ... Guoqiang Li in Multimedia Tools and Applications
    Article 11 March 2022
  11. Expression dynamic capture and 3D animation generation method based on deep learning

    With the rapid development of computer technology and artificial intelligence today, human–computer interaction based solely on computer software...

    Baoqing Wang, Yujie Shi in Neural Computing and Applications
    Article 12 August 2022
  12. Learning a perceptual manifold with deep features for animation video resequencing

    We propose a novel deep learning framework for animation video resequencing. Our system produces new video sequences by minimizing a perceptual...

    Charles C. Morace, Thi-Ngoc-Hanh Le, ... Tong-Yee Lee in Multimedia Tools and Applications
    Article 18 March 2022
  13. Promoting Animation Synthesis Through Dual-Channel Fusion

    Although animation synthesis technology is widely applied, it also imposes higher demands on the precision of the synthesized animation. This paper...
    **aoHong Qiu, ChaoChao Guo, Cong Xu in Mobile Networks and Management
    Conference paper 2024
  14. Designing empathic virtual agents: manipulating animation, voice, rendering, and empathy to create persuasive agents

    Designers of virtual agents have a combinatorically large space of choices for the look and behavior of their characters. We conducted two...

    Dhaval Parmar, Stefan Olafsson, ... Timothy Bickmore in Autonomous Agents and Multi-Agent Systems
    Article 22 February 2022
  15. Application of animation products via multimodal information and semantic analogy

    With the rapid development of AI, image semantic segmentation techniques are now widely used in many fields. Image semantic segmentation is an...

    Article 26 August 2023
  16. Modular Joint Training for Speech-Driven 3D Facial Animation

    Speech-driven 3D facial animation is still an intensive field of research, with some persistent challenges. These difficulties arise from the...
    **nran Cao, Jia Zhu, ... **n Liu in Computer Supported Cooperative Work and Social Computing
    Conference paper 2024
  17. Character Animation

    This chapter discusses the fundamental concepts and methods used in character animation. It introduces the general structure of a scene graph and the...
    Chapter 2022
  18. DanceFree: A Somatosensory Dance Game Based on 3D Dance Animation Generation Algorithm

    As an art form with a long history, dance is very popular in culture, entertainment and other fields. With the rapid development of motion capture...
    JunFan Zhao, MingYang Su, ... **u Li in HCI in Games
    Conference paper 2024
  19. Speech-driven facial animation with spectral gathering and temporal attention

    In this paper, we present an efficient algorithm that generates lip-synchronized facial animation from a given vocal audio clip. By combining...

    Yu** Chai, Yanlin Weng, ... Kun Zhou in Frontiers of Computer Science
    Article 27 September 2021
  20. Character Animation Scripting Environment

    Christos Mousas, Christos-Nikolaos Anagnostopoulos in Encyclopedia of Computer Graphics and Games
    Reference work entry 2024
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