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Showing 1-20 of 3,974 results
  1. A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality

    Immersive Virtual Reality (iVR) devices are increasingly affordable and accessible to consumers. The widespread adoption of this technology for...

    Bruno Rodriguez-Garcia, Henar Guillen-Sanz, ... Andres Bustillo in Multimedia Tools and Applications
    Article Open access 02 April 2024
  2. The Virtual Environment as a Setting for Culture Heritage Mediation

    The fully immersive virtual reality experience leads to living new cognitive and scientific experiences giving an additional dimension and value to...
    Conference paper 2024
  3. User experience model and design strategies for virtual reality-based cultural heritage exhibition

    A virtual reality (VR) based cultural heritage exhibition (VRCHE) is an important type of VR-based museum exhibition. The user experience (UX) design...

    Qing Gong, Ning Zou, ... Pengrui Chen in Virtual Reality
    Article Open access 08 March 2024
  4. The Role of Audio in Immersive Storytelling: a Systematic Review in Cultural Heritage

    Nowadays, Virtual and Augmented Reality technologies play a supportive role in many research fields. In cultural heritage, various examples are...

    Alessandro Giuseppe Privitera, Federico Fontana, Michele Geronazzo in Multimedia Tools and Applications
    Article Open access 26 June 2024
  5. Comprehensive systematic review on virtual reality for cultural heritage practices: coherent taxonomy and motivations

    In recent years, virtual reality (VR) has been reaching its maturity level for practical applications amongst many fields of studies, especially in...

    Hwei Teeng Chong, Chen Kim Lim, ... Mazlin Mokhtar in Multimedia Systems
    Article 29 November 2021
  6. A user experience analysis for a mobile Mixed Reality application for cultural heritage

    Mixed Reality has emerged as a valuable tool for the promotion of cultural heritage. In this context, in particular, the metaphor of virtual portals...

    Valerio De Luca, Maria Cristina Barba, ... Lucio Tommaso De Paolis in Virtual Reality
    Article Open access 08 August 2023
  7. Universities, heritage, and non-museum institutions: a methodological proposal for sustainable documentation

    To provide a sustainable methodology for documenting the small (and underfunded) but often important university heritage collections. The sequence...

    Marina Salse-Rovira, Nuria Jornet-Benito, ... Josep Oriol Silvestre-Canut in International Journal on Digital Libraries
    Article Open access 27 October 2023
  8. Virtual Experiences Using Digital Technologies for South Tyrol Heritage Education

    This paper reports on the experiences of the EARTH_LAB of Free University of Bozen-Bolzano that has been working in the field of digitization of...
    Francesca Condorelli, Giuseppe Nicastro, Alessandro Luigini in Research and Education in Urban History in the Age of Digital Libraries
    Conference paper 2023
  9. A human-centred systems manifesto for smart digital immersion in Industry 5.0: a case study of cultural heritage

    Emergent digital technologies provide cultural heritage spaces with the opportunity to reassess their current user journey. An immersive user...

    Cian Murphy, Peter J. Carew, Larry Stapleton in AI & SOCIETY
    Article 30 May 2023
  10. An augmented reality approach for communicating intangible and architectural heritage through digital characters and scale models

    Intangible cultural heritage (ICH) represents living cultural expressions and practices that are part of the heritage of a community, and their...

    Sophie Galani, Spyros Vosinakis in Personal and Ubiquitous Computing
    Article Open access 06 March 2024
  11. Evaluating Virtual Heritage in the Future

    This chapter is an overview of evaluation studies and techniques into virtual environments in general, and those that evaluate presence in...
    Chapter 2022
  12. Design and development of digital humans in virtual exhibition space

    In the last three decades, the creation of virtual exhibitions is drawing much attention due to the game engines. The Web's growing technologies have...

    Aakash Jain Bajaj, Amrita Bhattacharjee in Multimedia Tools and Applications
    Article 29 September 2023
  13. Embracing Cultural Heritage Through Virtual Reality: Development, Usability and Enjoyment Evaluation of a VR Environment for the Church of Panagia Aggeloktisti

    The importance of preservation, accessibility and dissemination of Cultural Heritage is universally acknowledged, and the latest technological...
    Louis Nisiotis, Markos Souropetsis, Eleni A. Kyza in Extended Reality
    Conference paper 2023
  14. Thirteen Hongs of Canton: An Immersive Virtual Reality Game for Exploration of Cultural Heritage

    Recent advancements in virtual reality (VR) technology have made it possible to effectively recreate traditional historical environments, allowing...
    Guangdai Chen, **ntong **e, ... Chaoguang Wang in Virtual, Augmented and Mixed Reality
    Conference paper 2024
  15. Comparing User Perspectives in a Virtual Reality Cultural Heritage Environment

    Virtual reality enables the creation of personalized user experience that brings together people of different cultures and ethnicity. We consider a...
    Luana Bulla, Stefano De Giorgis, ... Misael Mongiovì in Advanced Information Systems Engineering
    Conference paper 2023
  16. Between Mountains and Rivers, Reality and Virtuality: Empowering Traditional Intangible Cultural Heritage Plant-Dye Apparel Design and Display Through Virtual Digital Technology

    Since 2020, with the rapid development of digital technology and virtual fashion, three-dimensional virtual clothing technology has gradually been...
    **nru Zhang, Lijian Chen, Yuanfang Zhao in HCI International 2024 Posters
    Conference paper 2024
  17. Circulation and Narrative in a Virtual Environment

    Taking the notion of narrative space as a point of departure, this paper looks into possibilities of ‘spatializing narrative’ in virtual environments...
    Maarten Overdijk in Interactive Storytelling
    Conference paper 2023
  18. Digital protection analysis of national traditional sports health cultural heritage based on big data in the era of data cloud

    In the era of Internet big data, the extensive use of cloud data has promoted the development of various fields. In the field of sports, western...

    Weiwu Ye, Shihong Li in Multimedia Tools and Applications
    Article 02 February 2024
  19. Digital 3D models for medieval heritage: diachronic analysis and documentation of its architecture and paintings

    In this paper, we discuss the requirements and technical challenges within the EHEM project, Enhancement of Heritage Experiences: The Middle Ages , an...

    Imanol Munoz-Pandiella, Carles Bosch, ... Panayiotis Charalambous in Personal and Ubiquitous Computing
    Article Open access 12 June 2024
  20. Immersive Virtual Reality in Cultural Heritage Dissemination: A Comprehensive Application for Novice Users

    This paper discusses the increasing relevance of immersive Virtual Reality (iVR) technology in society and its emerging applications, particularly in...
    Bruno Rodriguez-Garcia, Mario Alaguero in Extended Reality
    Conference paper 2023
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