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Efficient immersive video coding using specular detection for high rendering quality
Previous 2D video coding standards obtain efficient compression of traditional 2D color images. However, because new services, such as virtual...
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How color profile affects the visual quality in light field rendering and novel view synthesis
This paper investigates the impact of image color profile on the visual quality in light field rendering. Light field rendering methods require...
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Individualized foveated rendering with eye-tracking head-mounted display
Foveated rendering (FR) technology is designed to improve the efficiency of graphical rendering processes. In rendering, individualized approaches...
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Geometry-guided generalizable NeRF for human rendering
It is challenging to render photo-realistic novel views of humans from sparse input views. On one hand, recent works for human rendering are confined...
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Cinematic volume rendering algorithm based on multiple lights photon map**
Cinematic volume rendering, which can obtain highly realistic rendering results, is considered to be the next-generation volume rendering technology....
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Rendering acceleration based on JND-guided sampling prediction
When using Monte Carlo Path Tracing (MCPT) method to render 3D scenes, artifacts may occur due to insufficient sampling, and directly increasing the...
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Foveated rendering: A state-of-the-art survey
Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These...
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State of the Art on Deep Learning-enhanced Rendering Methods
Photorealistic rendering of the virtual world is an important and classic problem in the field of computer graphics. With the development of GPU...
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Adaptively weighted discrete Laplacian for inverse rendering
Reconstructing a triangular mesh from images by a differentiable rendering framework often exploits discrete Laplacians on the mesh, e.g., the...
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Image color rendering based on frequency channel attention GAN
In recent years, channel attention mechanism has greatly improved the performance of computer vision-oriented network models. But the simple...
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Supporting Vector Textures in a GPU Photorealistic Rendering System
AbstractImages in vector format are presented as a sequence of analytical descriptions of geometric objects. This approach allows for reproduction of...
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Rendering massive indoor point clouds in virtual reality
This paper addresses the challenges of rendering massive indoor point clouds in Virtual Reality. In these kind of visualizations the point of view is...
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Neural Monte Carlo rendering of finite-time Lyapunov exponent fields
The finite-time Lyapunov exponent (FTLE) is widely used for understanding the Lagrangian behavior of unsteady flow fields. The FTLE field contains...
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Joint self-attention for denoising Monte Carlo rendering
Image-space denoising of rendered images has become a commonly adopted approach since this post-rendering process often drastically reduces required...
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Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
Virtual reality (VR) rehabilitation has been proven to be a very promising method to increase the focus and attention of patients by immersing them...
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Hashed, binned A-buffer for real-time outlier removal and rendering of noisy point clouds
Typical point-based rendering algorithms cannot directly handle large outliers or high amounts of noise without either a costly pre-processing of the...
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Frequency-importance gaussian splatting for real-time lightweight radiance field rendering
Recently, there have been significant developments in the realm of novel view synthesis relying on radiance fields. By incorporating the Splatting...
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Combined volume and surface rendering with global illumination caching
We present a combined volume and surface rendering technique with global illumination caching. Our approach uses volumetric path tracing to compute...
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Point Cloud Rendering via Multi-plane NeRF
We propose a new neural point cloud rendering method by combining point cloud multi-plane projection and NeRF [12]. Existing point-based rendering... -
A Spectrum Dependent Depth Layered Model for Optimization Rendering Quality of Light Field
Light field rendering technology is an important tool, which is applied a set of multi view image to render realistic novel views and experiences...