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Designing for collaborative learning in immersive virtual reality: a systematic literature review
Immersive learning technologies such as virtual reality have long been deemed as the next generation of digital learning environments. There is a...
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Learning game innovations in immersive game environments: a factor analytic study of students’ learning inventory in virtual reality
The research is designed to trigger students’ game innovations and facilitate their creative learning process by providing them with a “stimulated”...
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Exploring students’ acceptance and continuance intention in using immersive virtual reality and metaverse integrated learning environments: The case of an Italian university course
Immersive virtual reality (IVR) and Metaverse applications are gaining attention in the educational field, showing potentials in transforming...
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Multimodal emotion classification using machine learning in immersive and non-immersive virtual reality
Affective computing has been widely used to detect and recognize emotional states. The main goal of this study was to detect emotional states using...
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Investigating the effect of guided inquiry on learners with different prior knowledge in immersive virtual environments
This study utilizes a comparative experimental research method to investigate the effect of the Predict, Observe, Explain, and Evaluate (POEE)...
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Behavioral intention, perception and user assessment in an immersive virtual reality environment with CFD simulations
This study explores technology acceptance, perception and user assessment of an immersive virtual reality environment with computational fluid...
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VR Designer: enhancing fashion showcases through immersive virtual garment fitting
This paper introduces a Virtual Reality (VR) application tailored for fashion designers and retailers, transcending traditional garment design and...
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Immersive virtual reality for complex skills training: content analysis of experienced challenges
This study aimed to examine the challenges that adult participants experienced in immersive virtual reality (I-VR). Practitioners have indicated that...
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A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality
Immersive Virtual Reality (iVR) devices are increasingly affordable and accessible to consumers. The widespread adoption of this technology for...
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It feels so real! Situated authentic language learning in immersive virtual reality
While traditional English as a foreign language (EFL) classrooms often lack context and authenticity, immersive virtual reality (iVR) provides a...
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An immersive virtual reality learning environment with CFD simulations: Unveiling the Virtual Garage concept
Virtual reality has become a significant asset to diversify the existing toolkit supporting engineering education and training. The cognitive and...
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Sha** the auditory peripersonal space with motor planning in immersive virtual reality
Immersive audio technologies require personalized binaural synthesis through headphones to provide perceptually plausible virtual and augmented...
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Supporting project-based learning for students’ oral English skill and engagement with immersive virtual reality
Given that project-based learning (PjBL) allows for hands-on application in realistic contexts and that immersive virtual reality (iVR) allows...
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Cognitive overload in immersive virtual reality in education: More presence but less learnt?
This study aims to examine the influence of the role of immersive technology on perceived learning’s effectiveness by considering the cognitive load...
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Immersive and desktop virtual reality in virtual fashion stores: a comparison between shop** experiences
With the high growth and prosperity of e-commerce, the retail industry needs to explore new technologies that improve digital shop** experiences....
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Semantic Technologies for the Development of Immersive Virtual Environments with Biofeedback
Abstract —The work considers the applicability and convenience of the ontological approach for creating simulators with the inclusion of specialists...
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A Framework for Develo** Multi-user Immersive Virtual Reality Learning Environments
Multi-user immersive Virtual Reality (iVR) environments have gained attention for their potential to facilitate collaborative learning experiences.... -
Fully immersive learning with virtual reality for assessing students in art history
Immersive learning systems using consumer grade headsets for virtual reality (VR) software can now reach the classroom. VR represents an important...
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Towards establishing intelligent multi-domain edge orchestration for highly distributed immersive services: a virtual touring use case
Edge cloud technologies working in conjunction with AI-powered solutions can help surmount the challenges associated with the distributed execution...
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Flowing Through Virtual Realms: Leveraging Artificial Intelligence for Immersive Educational Environments
Virtual Reality presents a promising frontier for educational immersion, offering unparalleled opportunities for engaging learning experiences....