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DexHand: dexterous hand manipulation motion synthesis for virtual reality
Natural object manipulation is one of the important human skills. However, generating natural hand manipulation motions that are adaptive to object...
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Cloth texture preserving image-based 3D virtual try-on
3D virtual try-on based on a single image can provide an excellent shop** experience for Internet users and has enormous business potential. The...
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An interactive attribute-preserving fashion recommendation with 3D image-based virtual try-on
Online shop** experiences should be simplified by incorporating essential features such as virtual try-on clothing and recommending new items based...
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A hybrid 2D–3D tangible interface combining a smartphone and controller for virtual reality
Virtual reality (VR) controllers are widely used for 3D virtual object selection and manipulation in immersive virtual worlds, while...
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SAL3D: a model for saliency prediction in 3D meshes
Advances in virtual and augmented reality have increased the demand for immersive and engaging 3D experiences. To create such experiences, it is...
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Ray tracing-based construction of 3D background model for real-time stereoscopic rendering of live immersive video
Immersive video stored in multiview video-plus-depth format can provide viewers with vivid immersive experiences. However, rendering such video in...
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Analysis of translation gains in virtual reality: the limits of space manipulation
Physically walking in Virtual Reality (VR) creates a truly compelling user experience. Many navigation techniques for VR have been presented in the...
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EDVAM: a 3D eye-tracking dataset for visual attention modeling in a virtual museum
Predicting visual attention facilitates an adaptive virtual museum environment and provides a context-aware and interactive user experience....
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A review of platforms for simulating embodied agents in 3D virtual environments
The unprecedented rise in research interest in artificial intelligence (AI) and related areas, such as computer vision, machine learning, robotics,...
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A method of comparing virtual reality orthognathic surgical predictions and postsurgical treatment outcomes
BackgroundOrthognathic surgical predictions using 2D cephalometric films, 2D computer-assisted planning, and 3D computer-assisted surgical simulation...
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Optimising a Virtual 3D City Model for Citizen-Based Urban Development in East Jerusalem
This contribution presents the use of a newly developed approach for the generation and modelling of spatially referenced, multidimensional virtual... -
Sphere Face Model: A 3D morphable model with hypersphere manifold latent space using joint 2D/3D training
3D morphable models (3DMMs) are generative models for face shape and appearance. Recent works impose face recognition constraints on 3DMM shape...
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Designing a 3D gestural interface to support user interaction with time-oriented data as immersive 3D radar charts
The design of intuitive three-dimensional user interfaces is vital for interaction in virtual reality, allowing to effectively close the loop between...
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Aesthetic judgments of 3D arts in virtual reality and online settings
Empirical aesthetics is beginning to branch off from conventional laboratory-based studies, leading to in-situ, immersive, often more accessible...
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An empirical practice of design and evaluation of freehand interaction gestures in virtual reality
Nowadays, virtual reality (VR) technologies are increasingly used in various domains. Thus, there is an urgent need to sufficiently explore a natural...
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A virtual reality data visualization tool for dimensionality reduction methods
In this paper, we present a virtual reality interactive tool for generating and manipulating visualizations for high-dimensional data in a natural...
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Viewpoint-sharing method with reduced motion sickness in object-based VR/AR collaborative virtual environment
We propose a viewpoint-sharing method with reduced motion sickness in an object-based remote collaborative virtual environment (CVE). The method is...
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Deep Semantic Manipulation of Facial Videos
Editing and manipulating facial features in videos is an interesting and important field of research with a plethora of applications, ranging from... -
3D Modeling
The chapter introduces the concepts of the raw model and informative model; it clarifies the concept of semantic segmentation and defines the digital... -
Virtual Commerce
This chapter examines virtual commerce as an innovationinnovations in e-commerce. For this form of e-commerce to become popular, the need for...