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Showing 1-20 of 6,769 results
  1. DexHand: dexterous hand manipulation motion synthesis for virtual reality

    Natural object manipulation is one of the important human skills. However, generating natural hand manipulation motions that are adaptive to object...

    Haiyan Jiang, Dongdong Weng, ... Zhenliang Zhang in Virtual Reality
    Article 30 May 2023
  2. Cloth texture preserving image-based 3D virtual try-on

    3D virtual try-on based on a single image can provide an excellent shop** experience for Internet users and has enormous business potential. The...

    **nrong Hu, Cheng Zheng, ... Tao Peng in The Visual Computer
    Article 11 July 2023
  3. An interactive attribute-preserving fashion recommendation with 3D image-based virtual try-on

    Online shop** experiences should be simplified by incorporating essential features such as virtual try-on clothing and recommending new items based...

    Ahmad Alzu’bi, Lo** Bani Younis, Alia Madain in International Journal of Multimedia Information Retrieval
    Article 09 August 2023
  4. A hybrid 2D–3D tangible interface combining a smartphone and controller for virtual reality

    Virtual reality (VR) controllers are widely used for 3D virtual object selection and manipulation in immersive virtual worlds, while...

    Li Zhang, Wei** He, ... Mark Billinghurst in Virtual Reality
    Article 18 December 2022
  5. SAL3D: a model for saliency prediction in 3D meshes

    Advances in virtual and augmented reality have increased the demand for immersive and engaging 3D experiences. To create such experiences, it is...

    Daniel Martin, Andres Fandos, ... Ana Serrano in The Visual Computer
    Article Open access 04 January 2024
  6. Ray tracing-based construction of 3D background model for real-time stereoscopic rendering of live immersive video

    Immersive video stored in multiview video-plus-depth format can provide viewers with vivid immersive experiences. However, rendering such video in...

    Youngwook Kim, Jehyeong Yun, ... Insung Ihm in Virtual Reality
    Article Open access 13 January 2024
  7. Analysis of translation gains in virtual reality: the limits of space manipulation

    Physically walking in Virtual Reality (VR) creates a truly compelling user experience. Many navigation techniques for VR have been presented in the...

    Matias Nicolas Selzer, Martin Leonardo Larrea, Silvia Mabel Castro in Virtual Reality
    Article 19 March 2022
  8. EDVAM: a 3D eye-tracking dataset for visual attention modeling in a virtual museum

    Predicting visual attention facilitates an adaptive virtual museum environment and provides a context-aware and interactive user experience....

    Yunzhan Zhou, Tian Feng, ... Henry Been-Lirn Duh in Frontiers of Information Technology & Electronic Engineering
    Article 01 January 2022
  9. A review of platforms for simulating embodied agents in 3D virtual environments

    The unprecedented rise in research interest in artificial intelligence (AI) and related areas, such as computer vision, machine learning, robotics,...

    Deepti Prit Kaur, Narinder Pal Singh, Bonny Banerjee in Artificial Intelligence Review
    Article 10 September 2022
  10. A method of comparing virtual reality orthognathic surgical predictions and postsurgical treatment outcomes

    Background

    Orthognathic surgical predictions using 2D cephalometric films, 2D computer-assisted planning, and 3D computer-assisted surgical simulation...

    Jason Sherbel, Marilia Yatabe, ... Hera Kim-Berman in Virtual Reality
    Article 01 September 2023
  11. Optimising a Virtual 3D City Model for Citizen-Based Urban Development in East Jerusalem

    This contribution presents the use of a newly developed approach for the generation and modelling of spatially referenced, multidimensional virtual...
    Andreas Fricke, Jürgen Döllner, ... Fadi Isaac in Computational Science and Its Applications – ICCSA 2023 Workshops
    Conference paper 2023
  12. Sphere Face Model: A 3D morphable model with hypersphere manifold latent space using joint 2D/3D training

    3D morphable models (3DMMs) are generative models for face shape and appearance. Recent works impose face recognition constraints on 3DMM shape...

    Diqiong Jiang, Yiwei **, ... Min Tang in Computational Visual Media
    Article Open access 03 January 2023
  13. Designing a 3D gestural interface to support user interaction with time-oriented data as immersive 3D radar charts

    The design of intuitive three-dimensional user interfaces is vital for interaction in virtual reality, allowing to effectively close the loop between...

    Nico Reski, Aris Alissandrakis, Andreas Kerren in Virtual Reality
    Article Open access 23 January 2024
  14. Aesthetic judgments of 3D arts in virtual reality and online settings

    Empirical aesthetics is beginning to branch off from conventional laboratory-based studies, leading to in-situ, immersive, often more accessible...

    Doga Gulhan, Szonya Durant, Johannes M. Zanker in Virtual Reality
    Article Open access 26 July 2022
  15. An empirical practice of design and evaluation of freehand interaction gestures in virtual reality

    Nowadays, virtual reality (VR) technologies are increasingly used in various domains. Thus, there is an urgent need to sufficiently explore a natural...

    Ying Wu, Yigang Wang, ... Mingwei Zhang in Multimedia Tools and Applications
    Article 08 November 2023
  16. A virtual reality data visualization tool for dimensionality reduction methods

    In this paper, we present a virtual reality interactive tool for generating and manipulating visualizations for high-dimensional data in a natural...

    Juan C. Morales-Vega, Laura Raya, ... Alberto Sanchez in Virtual Reality
    Article Open access 12 February 2024
  17. Viewpoint-sharing method with reduced motion sickness in object-based VR/AR collaborative virtual environment

    We propose a viewpoint-sharing method with reduced motion sickness in an object-based remote collaborative virtual environment (CVE). The method is...

    Tuvshintulga Tserenchimed, Hyungki Kim in Virtual Reality
    Article Open access 11 June 2024
  18. Deep Semantic Manipulation of Facial Videos

    Editing and manipulating facial features in videos is an interesting and important field of research with a plethora of applications, ranging from...
    Girish Kumar Solanki, Anastasios Roussos in Computer Vision – ECCV 2022 Workshops
    Conference paper 2023
  19. 3D Modeling

    The chapter introduces the concepts of the raw model and informative model; it clarifies the concept of semantic segmentation and defines the digital...
    Sander Münster, Fabrizio Ivan Apollonio, ... Georg Schelbert in Handbook of Digital 3D Reconstruction of Historical Architecture
    Chapter Open access 2024
  20. Virtual Commerce

    This chapter examines virtual commerce as an innovationinnovations in e-commerce. For this form of e-commerce to become popular, the need for...
    Grzegorz Chodak in The Future of E-commerce
    Chapter 2024
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