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Performance Model of Graphics Pipeline for a One-Pass Rendering of 3D Dynamic Scenes
AbstractA one-pass rendering scheme of 3D dynamic scenes using modern graphics processing units (GPUs) and graphical interfaces is considered. This...
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MATLAB Graphics
One of the issues with machine learning is understanding the algorithms and why an algorithm made a particular decision. In addition, you want to be... -
Computer Graphics
The objectives of this chapter are quite ambitious; you should refer to the references cited in each section to get a deeper explanation of the... -
Computer-Aided Design and Computer Graphics 18th International Conference, CAD/Graphics 2023, Shanghai, China, August 19–21, 2023, Proceedings
This book constitutes the proceedings of the CCF 18th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2023,... -
Python Graphics A Reference for Creating 2D and 3D Images
This book shows how to use Python’s built-in graphics primitives - points, lines, and arrows – to create complex graphics for the visualization of...
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MPEG AI-Based 3D Graphics Coding Standard
Previously, our attention was directed toward techniques related to point cloud compression, encompassing transformation, quantization, entropy... -
Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges
Physics-based fluid simulation has played an increasingly important role in the computer graphics community. Recent methods in this area have greatly...
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Python Turtle Graphics
Python is very well supported in terms of graphics libraries. One of the most widely used graphics libraries is the Turtle graphics library. This is... -
Esca** Flatland: Graphics, Dimensionality, and Human Perception
Almost 40 years ago, Cleveland and McGill published the first of 3 papers detailing experiments assessing the accuracy of numerical perception using... -
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3D Effects
3D functionality requires a capable graphics card, and an OS that can support OpenGL, OpenCL, and 3D features. -
Accessible Point-and-Tap Interaction for Acquiring Detailed Information About Tactile Graphics and 3D Models
We have devised a novel “Point-and-Tap” interface that enables people who are blind or visually impaired (BVI) to easily acquire multiple levels of... -
A 3D graphics rendering pipeline implementation based on the openCL massively parallel processing
Recently, massively-parallel computing libraries and devices are much widely used, in addition to the traditional 3D graphics systems. In this paper,...
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3D in Processing
We start this new section with an introduction to the basic concepts in 3D programming with Processing: coordinate systems, 3D transformations,... -
A New Approach to Building a Graphics Pipeline for Rendering
Abstract—The article investigates an urgent problem of computer graphics, the problem of rendering. It is shown that, due to the increasing...
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The Open Graphics Library (OpenGL)
The OpenGL is a graphics programming interface that has become very widespread in recent decades due to its open concept and platform independence.... -
Building 3D Generative Models from Minimal Data
We propose a method for constructing generative models of 3D objects from a single 3D mesh and improving them through unsupervised low-shot learning...
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Tactile Graphics and Models for Blind People and Recognition of Shapes by Touch
In the last few decades, remarkable progress has been made in the development of exact 3D solid models. This is mainly attributable to modern... -
Interactive Calculation of Light Refraction and Caustics Using a Graphics Processor
AbstractWhile modern rendering systems are efficient for modeling complex light paths in complex environments, the rendering of refractive caustics...
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Image and Graphics Technologies and Applications 18th Chinese Conference, IGTA 2023, Bei**g, China, August 17–19, 2023, Revised Selected Papers
This book constitutes the refereed proceedings of the 18th Chinese Conference on Image and Graphics Technologies and Applications, IGTA 2023, held in...