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Showing 81-100 of 260 results
  1. Software switches: novel hands-free interaction techniques for quadriplegics based on respiration–machine interaction

    The majority of interaction techniques for individuals with disabilities to control a computer require an additional dedicated hardware like switches...

    Cagdas Esiyok, Ayhan Askin, ... Sahin Albayrak in Universal Access in the Information Society
    Article 14 February 2019
  2. Brain-Controlled Cinema

    This chapter explores the space of Brain-Computer Interaction as a tool to enhance storytelling within cinema, as a means to overcome some of the...
    Richard Ramchurn, Sarah Martindale, ... Alan Chamberlain in Brain Art
    Chapter 2019
  3. Fabric Robotics - Lessons Learned Introducing Soft Robotics in a Computational Thinking Course for Children

    In this paper we present findings from the current and last year’s season of a CT course: we investigated how soft materials enriched learning of CT...
    Bjarke Kristian Maigaard Kjær Pedersen, Emanuela Marchetti, ... Jacob Nielsen in Learning and Collaboration Technologies. Human and Technology Ecosystems
    Conference paper 2020
  4. Interactive Arts and Disability: A Conceptual Model Toward Understanding Participation

    In this paper we explore how social aspects of group interaction and the physical affordances of interactive technology may be exploited to enhance...
    Jonathan Duckworth, James Hullick, ... Peter H. Wilson in Interactivity, Game Creation, Design, Learning, and Innovation
    Conference paper 2020
  5. Task Demand Transition Peak Point Effects on Mental Workload Measures Divergence

    The capacity to assess and manage mental workload is becoming more and more relevant in the current work environments as it helps to prevent work...
    Enrique Muñoz-de-Escalona, José Juan Cañas, ... Luca Longo in Human Mental Workload: Models and Applications
    Conference paper 2020
  6. Big tech and societal sustainability: an ethical framework

    Sustainability is typically viewed as consisting of three forces, economic, social, and ecological, in tension with one another. In this paper, we...

    Bernard Arogyaswamy in AI & SOCIETY
    Article 19 March 2020
  7. EEG-Based Workload Index as a Taxonomic Tool to Evaluate the Similarity of Different Robot-Assisted Surgery Systems

    In operational fields, there is a growing use of simulators during training protocols because of their versatility, the possibility of limiting...
    Gianluca Di Flumeri, Pietro Aricò, ... Fabio Babiloni in Human Mental Workload: Models and Applications
    Conference paper 2019
  8. Introduction to Iris Presentation Attack Detection

    Iris recognition technology has attracted an increasing interest since more than two decades in which we have witnessed a migration from laboratories...
    Aythami Morales, Julian Fierrez, ... Marta Gomez-Barrero in Handbook of Biometric Anti-Spoofing
    Chapter 2019
  9. Incremental Training of Neural Network for Motor Tasks Recognition Based on Brain-Computer Interface

    Brain-computer interfaces (BCI) based on motor imagery tasks (MI) have been established as a promising solution for restoring communication and...
    Nayid Triana Guzmán, Álvaro David Orjuela-Cañón, Andrés Leonardo Jutinico Alarcon in Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
    Conference paper 2019
  10. Automatic Classification of Eye Blinks and Eye Movements for an Input Interface Using Eye Motion

    The objective of this study is to develop a multi gesture input interface using several eye motions simultaneously. In this study, we proposed a new...
    Shogo Matsuno, Masatoshi Tanaka, ... Kazuyuki Mito in HCI International 2017 – Posters' Extended Abstracts
    Conference paper 2017
  11. Going deeper in hidden sadness recognition using spontaneous micro expressions database

    Recognition of facial micro-expressions (MEs), which indicates conscious or unconscious suppressing of true emotions, is still a challenging task in...

    Jelena Gorbova, Milica Colovic, ... Gholamreza Anbarjafari in Multimedia Tools and Applications
    Article 29 April 2019
  12. Efficient eye ty** with 9-direction gaze estimation

    Vision based text entry systems aim to help disabled people achieve text communication using eye movement. Most previous methods have employed an...

    Chi Zhang, Rui Yao, **peng Cai in Multimedia Tools and Applications
    Article 23 November 2017
  13. On the performance of surface electromyography-based onset detection methods with real data in assistive technologies

    Assistive Technologies are used to increase the autonomy of people with motor disabilities by enhancing their functional capabilities. Surface...

    Margarida Reis, Carlos Almeida, Rui M. Rocha in Multimedia Tools and Applications
    Article 07 July 2017
  14. An Empirical Study of Test-Driven Development vs. Test-Last Development Using Eye Tracking

    Test-Driven Development (TDD) is an iterative software development technique in which unit tests are defined before production code, while Test-Last...
    Joelma Choma, Eduardo M. Guerra, ... Luciana M. Zaina in Agile Methods
    Conference paper 2019
  15. Mental War: An Attention-Based Single/Multiplayer Brain-Computer Interface Game

    Brain-Computer Interfaces (BCIs) are a novel kind of user interface that allows the recognition of specific user intentions by reading the user’s...
    Gabriel Alves Mendes Vasiljevic, Leonardo Cunha de Miranda, Bruna Camila de Menezes in Computational Science and Its Applications – ICCSA 2018
    Conference paper 2018
  16. Non-contact measurement of eyeblink by using Doppler sensor

    In this report, we introduce an experimental method for eyeblink measurement by utilizing Doppler effect phenomena. In the cognitive science...

    Amir Maleki, Masafumi Uchida in Artificial Life and Robotics
    Article 02 December 2017
  17. A Wearable Multisensory, Multiagent Approach for Detection and Mitigation of Acute Cognitive Strain

    While operators performing tasks with high workload can increase task performance in response to limited increases in cognitive stress, chronic or...
    Anil Raj, Brooke Roberts, ... Walid Soussou in Augmented Cognition: Intelligent Technologies
    Conference paper 2018
  18. The GazePlay Project: Open and Free Eye-Trackers Games and a Community for People with Multiple Disabilities

    In order to develop and enhance an augmentative and alternative communication (AAC), gaze is often considered as one of the most natural way and one...
    Didier Schwab, Amela Fejza, ... Yann Robert in Computers Hel** People with Special Needs
    Conference paper 2018
  19. A Comparison of Deep Neural Network Algorithms for Recognition of EEG Motor Imagery Signals

    This study aims to compare classical and Deep Neural Networks (DNN) algorithms for the recognition of Motor Imagery (MI) tasks from...
    Luis G. Hernández, Javier M. Antelis in Pattern Recognition
    Conference paper 2018
  20. Artificial Neural Networks and Common Spatial Patterns for the Recognition of Motor Information from EEG Signals

    This paper proposes the use of two models of neural networks (Multi Layer Perceptron and Dendrite Morphological Neural Network) for the recognition...
    Carlos Daniel Virgilio Gonzalez, Juan Humberto Sossa Azuela, Javier M. Antelis in Advances in Soft Computing
    Conference paper 2018
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