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Showing 81-100 of 1,889 results
  1. Geometry-guided generalizable NeRF for human rendering

    It is challenging to render photo-realistic novel views of humans from sparse input views. On one hand, recent works for human rendering are confined...

    Jiu-Cheng **e, Yiqin Yao, ... Hao Gao in Multimedia Tools and Applications
    Article 08 February 2024
  2. Going Off-Grid: Continuous Implicit Neural Representations for 3D Vascular Modeling

    Personalised 3D vascular models are valuable for diagnosis, prognosis and treatment planning in patients with cardiovascular disease. Traditionally,...
    Conference paper 2022
  3. Hierarchical vectorization for facial images

    The explosive growth of social media means portrait editing and retouching are in high demand. While portraits are commonly captured and stored as...

    Qian Fu, Linlin Liu, ... Ying He in Computational Visual Media
    Article Open access 30 November 2023
  4. Improved non-uniform subdivision scheme with modified Eigen-polyhedron

    In this study, a systematic refinement method was developed for non-uniform Catmull-Clark subdivision surfaces to improve the quality of the surface...

    **g**g Zhang, Yufeng Tian, **n Li in Visual Computing for Industry, Biomedicine, and Art
    Article Open access 11 July 2022
  5. EMDQ-SLAM: Real-Time High-Resolution Reconstruction of Soft Tissue Surface from Stereo Laparoscopy Videos

    We propose a novel stereo laparoscopy video-based non-rigid SLAM method called EMDQ-SLAM, which can incrementally reconstruct thee-dimensional (3D)...
    Conference paper 2021
  6. A Combination of Geomatic Techniques for Modelling the Urban Environment in Virtual Reality

    Historical city centres represent invaluable cultural and architectural heritage, often facing challenges such as neglect, urbanisation, and...
    Claudio Spadavecchia, Elena Belcore, ... Nives Grasso in Geographical Information Systems Theory, Applications and Management
    Conference paper 2024
  7. Interactive Snow Effect

    We have been producing nice visual effects throughout this book, using different techniques and post-processing calculations. But there is one thing...
    Chapter 2023
  8. Numerical Studies on Coupled Stokes-Transport Systems for Mantle Convection

    Accurate retrodictions of the past evolution of convection in the Earth’s mantle are crucial to obtain a qualitative understanding of this central...
    Ponsuganth Ilangovan, Eugenio D’Ascoli, ... Marcus Mohr in Computational Science – ICCS 2024
    Conference paper 2024
  9. Automatic Landmark Identification on IntraOralScans

    With the advent of 3D printing and additive manufacturing of dental devices, IntraOral scanners (IOS) have gained wide adoption in dental practices...
    Baptiste Baquero, Maxime Gillot, ... Juan Carlos Prieto in Clinical Image-Based Procedures
    Conference paper 2023
  10. Deep fusible skinning of animation sequences

    Animation compression is a key process in replicating and streaming animated 3D models. Linear Blend Skinning (LBS) facilitates the compression of an...

    Anastasia Moutafidou, Vasileios Toulatzis, Ioannis Fudos in The Visual Computer
    Article Open access 06 November 2023
  11. Single-view facial reflectance inference with a differentiable renderer

    We introduce a deep-learning based algorithm to infer high-fidelity facial reflectance from a single image. The algorithm uses convolutional neural...

    Jiahao Geng, Yanlin Weng, ... Kun Zhou in Science China Information Sciences
    Article 25 October 2021
  12. Towards 3D Scene Understanding Using Differentiable Rendering

    Deep learning methods have achieved significant results in many 2D computer vision tasks. To realize similar results in 3D tasks, equip** deep...

    Arul Selvam Periyasamy, Sven Behnke in SN Computer Science
    Article Open access 03 March 2023
  13. GenLayNeRF: Generalizable Layered Representations with 3D Model Alignment for Human View Synthesis

    Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the...
    Youssef Abdelkareem, Shady Shehata, Fakhri Karray in Pattern Recognition
    Conference paper 2024
  14. 4D Cardiac Motion Modeling Using Pair-Wise Mesh Registration

    In this paper, we present a novel method for the real-time cardiac motion compensation. Our method generates interpolated cardiac motion using...
    Conference paper 2019
  15. Commonly Used Nodes

    Shader Graph offers myriad nodes with which to create great shader effects. There are more than 200 nodes in the latest version of Shader Graph, but...
    Chapter 2023
  16. Advanced Filters and Working with Smart Filters Part 1

    Chapter goal: While there are many filters in Photoshop, not all can be considered true warps and distorts; some are more alterations of color, as...
    Chapter 2023
  17. DSNet: Dynamic Skin Deformation Prediction by Recurrent Neural Network

    Skin dynamics contributes to the enriched realism of human body models in rendered scenes. Traditional methods rely on physics-based simulations to...
    Hyewon Seo, Kaifeng Zou, Frederic Cordier in Advances in Computer Graphics
    Conference paper 2021
  18. Design and development of digital humans in virtual exhibition space

    In the last three decades, the creation of virtual exhibitions is drawing much attention due to the game engines. The Web's growing technologies have...

    Aakash Jain Bajaj, Amrita Bhattacharjee in Multimedia Tools and Applications
    Article 29 September 2023
  19. Direct coupling of dual-horizon peridynamics with finite elements for irregular discretization without an overlap zone

    This study presents the coupling of dual horizon bond-based, ordinary state-based and non-ordinary state-based peridynamic (PD) with traditional...

    Sundaram Vinod K. Anicode, Erdogan Madenci in Engineering with Computers
    Article 03 April 2023
  20. Collaborative Web-Based Merged Volumetric and Mesh Rendering Framework

    In this paper, we present a novel web-based collaborative data visualization approach combining the output of multiple rendering methods into a final...
    Ciril Bohak, Jan Aleksandrov, Matija Marolt in Augmented Reality, Virtual Reality, and Computer Graphics
    Conference paper 2019
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