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Generalizable Neural Radiance Field with Hierarchical Geometry Constraint
The emergence of the generalized neural radiance field models has greatly expanded the applicability of novel view synthesis task. However, existing... -
Virtual Characters
Most virtual worlds are inhabited by virtual characters; this chapter explains how to populate virtual worlds with virtual characters, especially... -
3D garment positioning using Hermite radial basis functions
Fitting an elegant 3D garment model onto a target 3D human model is crucial for garment design industry and virtual try-on systems. The alignment of...
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Image-Based Rendering
This chapter presents techniques for image-based rendering, which is the process of synthesising an image from the geometric transformation of one or... -
Towards Human-AI Collaborative Architectural Concept Design via Semantic AI
As artificial intelligence (AI) methods advance quickly, more and more researchers are becoming interested in how to incorporate them into... -
Voxlines: Streamline Transparency Through Voxelization and View-Dependent Line Orders
As tractography datasets continue to grow in size, there is a need for improved visualization methods that can capture structural patterns occurring... -
Automatic Pothole Detection Using ISO Cluster Unsupervised Classification
Potholes are structural failures on the road surface in the form of irregular circles on the pavement or asphalt surface of roads as a result of... -
Correspondence Distillation from NeRF-Based GAN
The neural radiance field (NeRF) has shown promising results in preserving the fine details of objects and scenes. However, unlike explicit shape...
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ReliTalk: Relightable Talking Portrait Generation from a Single Video
Recent years have witnessed great progress in creating vivid audio-driven portraits from monocular videos. However, how to seamlessly adapt the...
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An enhanced approach for inner and outer faces recognition of complex thin-shell parts
Volume decomposition is a technique to decompose a computer aided design (CAD) model into sweepable subvolumes, by which better types of mesh can be...
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Improving Hexahedral-FEM-Based Plasticity in Surgery Simulation
Collecting, stretching and tearing soft tissue is common in surgery. These repeated deformations have a plastic component that surgeons take into... -
Transparency and Alpha
In computer graphics, opaque and semitransparent objects are handled very differently from one another. Rendering opaque objects is relatively easy,... -
Advanced Shaders
So far, we have primarily discussed vertex and fragment shaders that take meshes, transform their vertices onto the screen, and color the pixels.... -
Integrating TPS, cylindrical projection, and plumb-line constraint for natural stitching of multiple images
This paper presents a novel approach for natural stitching multiple images by integrating thin-plate spline (TPS), cylindrical projection, and...
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Holistic 3D face and head reconstruction with geometric details from a single image
3D morphable model (3DMM) performs favorably in 3D face reconstruction from a single image. However, the 3D face created by 3DMM lacks the fine...
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Dual-Fisheye Image Stitching via Unsupervised Deep Learning
Constructing panoramic images from a dual-fisheye lens has been increasingly used along with the recent booming of new computer vision applications,... -
3D Human Body Models: Parametric and Generative Methods Review
This paper provides an overview of the current state-of-the-art in the field of 3D human body model estimation, reconstruction, and generation in... -
Speed Trap Trailer Mod
This chapter will explore making a speed trap trailer which will detect and fine a vehicle exceeding the speed limit. This will require you to learn... -
Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges
Physics-based fluid simulation has played an increasingly important role in the computer graphics community. Recent methods in this area have greatly...
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Initialization and Alignment for Adversarial Texture Optimization
While recovery of geometry from image and video data has received a lot of attention in computer vision, methods to capture the texture for a given...