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Showing 61-80 of 8,952 results
  1. Leading presence-based strategies to manipulate user experience in virtual reality environments

    Virtual reality (VR) has been widely used to simulate various real-like environments suitable to explore and interact, similar to being genuinely...

    Oscar I. Caldas, Natalia Sanchez, ... Carlos Rodriguez-Guerrero in Virtual Reality
    Article 30 March 2022
  2. Surveying the (Virtual) Landscape: A sco** review of XR in postsecondary learning environments

    As extended reality (XR) technologies become more prevalent in postsecondary learning environments around the world, this study offers a sco**...

    Nathaniel W. Cradit, Jacob Aguinaga, Caitlin Hayward in Education and Information Technologies
    Article 21 August 2023
  3. Immersive multisensory virtual reality technologies for virtual tourism

    Virtual reality (VR) technologies have been used successfully in tourism marketing. While most conventional VR applications are of an audiovisual...

    Miguel Melo, Hugo Coelho, ... Maximino Bessa in Multimedia Systems
    Article 04 February 2022
  4. Superpowers in the Metaverse: Augmented Reality Enabled X-Ray Vision in Immersive Environments

    This chapter explores the use of augmented reality (AR) enabled X-ray vision (XRV) in immersive environments. AR XRV is the ability to render a...
    Thomas J. Clarke, Ian Gwilt, ... Ross T. Smith in Augmented and Virtual Reality in the Metaverse
    Chapter 2024
  5. Exploring Immersive Learning Environments in Human-Robot Interaction Use Cases

    This paper describes a focus group study that explores immersive learning in the field of Human-Robot Interaction (HRI). We examine four categories...
    Daniel Majonica, Nardie Fanchamps, ... Roland Klemke in Games and Learning Alliance
    Conference paper 2024
  6. A Multimodal Document Viewer in Fully Immersive Virtual Reality

    Immersive learning using fully immersive virtual reality (VR) is typically utilized to present 3D objects that cannot be represented easily on a...
    Rogelio Romero, Hubert Cecotti in Immersive Learning Research Network
    Conference paper 2024
  7. Discipline vs guidance: comparison of visual engagement approaches in immersive virtual environments

    Immersive virtual environments (IVEs) have been extensively investigated for applications in education and man-power training because of the benefits...

    Hyeopwoo Lee, **ki Jung, ... Hyun Seung Yang in Multimedia Tools and Applications
    Article 10 January 2021
  8. The potential of immersive virtual reality for representations in design education

    This paper examines the potential of immersive virtual reality technology for design education. A quasi-experimental study has been conducted with 40...

    Nikola Horvat, Tomislav Martinec, ... Stanko Škec in Virtual Reality
    Article 29 January 2022
  9. Investigating the influencing factors of teaching anxiety in Virtual Reality environments

    This study examines the impact of various factors on teachers’ anxiety toward teaching in Virtual Reality (VR) environments. Specifically, the...

    Zheng Zhong, Sijia Feng, Shuaizhen ** in Education and Information Technologies
    Article 29 August 2023
  10. Research on Immersive Virtual Reality Healing Design Based on the Five Senses Theory

    In the context of increasing social competition, life pressure, and COVID-19 epidemic, the psychological subhealth issues of young and middle-aged...
    Haoyu Li, Hong Chen in HCI International 2023 Posters
    Conference paper 2023
  11. Virtual reality environments for stress reduction and management: a sco** review

    Virtual reality, a cutting-edge innovation in the realm of digital experiences, though more frequently employed for entertainment and education, can...

    Ioannis Ladakis, Dimitrios Filos, Ioanna Chouvarda in Virtual Reality
    Article Open access 27 February 2024
  12. Analyzing two decades of immersive technology research in education: Trends, clusters, and future directions

    This study aims to analyze the research outputs of immersive technology in the field of education for the past two decades. To this end, we retrieved...

    Mohammed Ali Mohsen, Tahani Salman Alangari in Education and Information Technologies
    Article 24 June 2023
  13. Applying immersive virtual reality for remote teaching architectural history

    Immersive Virtual Reality (IVR) consists of artificial computer-generated environments allowing a user to perceive the sensation of being present and...

    Chiu-Shui Chan, Jelena Bogdanovic, Vijay Kalivarapu in Education and Information Technologies
    Article 25 October 2021
  14. Opportunities and challenges of using immersive technologies to support students’ spatial ability and 21st-century skills in K-12 education

    Organic chemistry, also known as stereochemistry, is a subject considered to be notably complex for students to understand. Knowledge construction in...

    Elisa Serrano-Ausejo, Eva Mårell-Olsson in Education and Information Technologies
    Article Open access 18 July 2023
  15. Immersive Virtual Reality Serious Games

    Lal “Lila” Bozgeyikli, Evren Bozgeyikli in Encyclopedia of Computer Graphics and Games
    Reference work entry 2024
  16. A study of button size for virtual hand interaction in virtual environments based on clicking performance

    In virtual environments (VEs), virtual hand interaction is one of the most common and natural interaction methods. To improve the usability of hand...

    **aozhou Zhou, Yibing Guo, ... Chengqi Xue in Multimedia Tools and Applications
    Article 15 October 2022
  17. Improving real-world skills in people with intellectual disabilities: an immersive virtual reality intervention

    Virtual reality (VR) is a promising tool for training life skills in people with intellectual disabilities. However, there is a lack of evidence...

    Stefan Carlo Michalski, Nicholas Charles Gallomarino, ... Tobias Loetscher in Virtual Reality
    Article Open access 03 April 2023
  18. Immersive Learning Environments for Self-regulation of Learning: A Literature Review

    Self-regulation of learning (SRL) plays a decisive role in learning success but characterizing learning environments that facilitate development of...
    Daniela Pedrosa, Leonel Morgado, Dennis Beck in Immersive Learning Research Network
    Conference paper 2024
  19. Beyond the horizon: immersive developments for animal ecology research

    More diverse data on animal ecology are now available. This “data deluge” presents challenges for both biologists and computer scientists; however,...

    Ying Zhang, Karsten Klein, ... Kamran Safi in Visual Computing for Industry, Biomedicine, and Art
    Article Open access 20 June 2023
  20. Virtual reality natural experiences for mental health: comparing the effects between different immersion levels

    Virtual nature is an innovative approach for promoting mental health. The purpose of this study was to compare the effects on mental health outcomes...

    Hsin-Yen Yen, Hsuan Hsu, Wen-Hsin Huang in Virtual Reality
    Article Open access 27 February 2024
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