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Showing 61-80 of 235 results
  1. Constructing orthogonal designs in powers of two via symbolic computation and rewriting techniques

    In the past few decades, design theory has grown to encompass a wide variety of research directions. It comes as no surprise that applications in...

    Ilias Kotsireas, Temur Kutsia, Dimitris E. Simos in Annals of Mathematics and Artificial Intelligence
    Article 29 November 2018
  2. Perfect sequences over the quaternions and (4n, 2, 4n, 2n)-relative difference sets in C n × Q 8

    Perfect sequences over general quaternions were introduced in 2009 by Kuznetsov. The existence of perfect sequences of increasing lengths over the...

    Santiago Barrera Acevedo, Heiko Dietrich in Cryptography and Communications
    Article 11 April 2017
  3. An Online Calculator for Qubits Based on Geometric Algebra

    We use Geometric Algebra for quantum computing motivated by the fact that qubits and gates can be handled as elements of the same algebra....
    D. Hildenbrand, C. Steinmetz, ... C. Lavor in Advances in Computer Graphics
    Conference paper 2020
  4. An LBP encoding scheme jointly using quaternionic representation and angular information

    Local descriptors play a crucial role in numerous computer vision and pattern recognition applications. This paper proposes a novel local descriptor,...

    Rushi Lan, Huimin Lu, ... **aonan Luo in Neural Computing and Applications
    Article 04 January 2019
  5. Character motion in function space

    We address the problem of animated character motion representation and approximation by introducing a novel form of motion expression in a function...

    Innfarn Yoo, Marek Fišer, ... Bedrich Benes in The Visual Computer
    Article 04 April 2020
  6. Survey of autonomous guidance methods for powered planetary landing

    This paper summarizes the autonomous guidance methods (AGMs) for pinpoint soft landing on celestial surfaces. We first review the development of...

    Zheng-yu Song, Cong Wang, ... Zhi-jiang Shao in Frontiers of Information Technology & Electronic Engineering
    Article 14 March 2020
  7. Fragile high capacity data hiding in digital images using integer-to-integer DWT and lattice vector quantization

    Data hiding in digital multimedia has been extensively used for sensitive data transmission and data authentication. An important property of data...

    Ehsan Akhtarkavan, Babak Majidi, ... Jagdish C. Patra in Multimedia Tools and Applications
    Article 29 January 2020
  8. Steganography from perfect codes on Cayley graphs over Gaussian integers, Eisenstein–Jacobi integers and Lipschitz integers

    Steganography is the science of communicating a secret message by hiding it in a cover object. The well known F5 algorithm is based on binary Hamming...

    Jon-Lark Kim, JunYong Park in Designs, Codes and Cryptography
    Article 14 June 2022
  9. Color face recognition using novel fractional-order multi-channel exponent moments

    Color face recognition has more attention recently since it considered one of the most popular biometric pattern recognitions. With a considerable...

    Khalid M. Hosny, Mohamed Abd Elaziz, Mohamed M. Darwish in Neural Computing and Applications
    Article 09 November 2020
  10. Thresholding Neural Network Image Enhancement Based on 2-D Non-separable Quaternionic Filter Bank

    The thresholding neural network with a 2-D non-separable paraunitary filter bank based on quaternion multipliers (2-D NSQ-PUFB) for image enhancement...
    Vladislav V. Avramov, Eugene V. Rybenkov, Nick A. Petrovsky in Pattern Recognition and Information Processing
    Conference paper 2019
  11. Reinforcement Learning Applied to Hexapod Robot Locomotion: An Overview

    Six-legged robots are very useful in environments with obstacles of a size comparable to its own. However, the locomotion problem of hexapod robots...
    Espinosa Jorge, Gorrostieta Efren, ... Ramos-Arreguín Juan Manuel in Telematics and Computing
    Conference paper 2020
  12. Introduction

    3D Imaging, Analysis, and Applications is the second edition of a comprehensive textbook on 3D shape capture, 3D shape analysis, and how such capture...
    Johannes Brünger, Reinhard Koch, ... Paul L. Rosin in 3D Imaging, Analysis and Applications
    Chapter 2020
  13. Pansharpening with support vector transform and semi-nonnegative matrix factorization

    This paper attempts to reduce the spectral distortion and enhance the spatial information of fused images. For this purpose, the author presented a...

    Hong Li, Weibin Li, Shuying Liu in Multimedia Tools and Applications
    Article 13 August 2018
  14. Human action recognition based on quaternion spatial-temporal convolutional neural network and LSTM in RGB videos

    Convolutional neural networks (CNN) are the state-of-the-art method for action recognition in various kinds of datasets. However, most existing CNN...

    Bo Meng, XueJun Liu, **aolin Wang in Multimedia Tools and Applications
    Article 22 March 2018
  15. Towards Real-Time Head Pose Estimation: Exploring Parameter-Reduced Residual Networks on In-the-wild Datasets

    Head poses are a key component of human bodily communication and thus a decisive element of human-computer interaction. Real-time head pose...
    Ines Rieger, Thomas Hauenstein, ... Jens-Uwe Garbas in Advances and Trends in Artificial Intelligence. From Theory to Practice
    Conference paper 2019
  16. Advances in Sine Cosine Algorithm: A comprehensive survey

    The Sine Cosine Algorithm (SCA) is a population-based optimization algorithm introduced by Mirjalili in 2016, motivated by the trigonometric sine and...

    Laith Abualigah, Ali Diabat in Artificial Intelligence Review
    Article 11 January 2021
  17. Robots in the Classroom

    The field of mobile robotics has a long tradition and due to recent developments, we expect a huge potential for the future. Expertise in the area of...
    Conference paper 2019
  18. Ontology-Driven Automation of IoT-Based Human-Machine Interfaces Development

    The paper is devoted to the development of high-level tools to automate tangible human-machine interfaces creation bringing together IoT...
    Konstantin Ryabinin, Svetlana Chuprina, Konstantin Belousov in Computational Science – ICCS 2019
    Conference paper 2019
  19. Write-Once, Transpile-Everywhere: Re-using Motion Controllers of Virtual Humans Across Multiple Game Engines

    Transpilation allows to write code once and re-use it across multiple runtime environments. In this paper, we propose a software development practice...
    Conference paper 2018
  20. New Type of Gegenbauer–Hermite Monogenic Polynomials and Associated Clifford Wavelets

    Nowadays, 3D images processing constitutes a challenging topic in many scientific fields such as medicine, computational physics, informatics....

    Sabrine Arfaoui, Anouar Ben Mabrouk, Carlo Cattani in Journal of Mathematical Imaging and Vision
    Article 19 October 2019
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