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  1. A New Approach to Building a Graphics Pipeline for Rendering

    Abstract—

    The article investigates an urgent problem of computer graphics, the problem of rendering. It is shown that, due to the increasing...

    V. Krasnoproshin, D. Mazouka in Pattern Recognition and Image Analysis
    Article 01 June 2022
  2. UniTorch - Integrating Neural Rendering into Unity

    Neural rendering techniques have gained significant attention in recent years for their ability to generate highly realistic and immersive visual...
    Laura Fink, Daniel Keitel, ... Joachim Keinert in Advances in Visual Computing
    Conference paper 2023
  3. An Occlusion Signal-Processing Framework Based on UAV Sampling for Improving Rendering Quality of Views

    Using unmanned aerial vehicles (UAV) for large-scale scene sampling is a prevalent application in UAV vision. However, there are certain factors that...
    Qiuming Liu, Ke Yan, ... Yong Luo in Mobile Networks and Management
    Conference paper 2024
  4. Fast Fourier transform-based method of neural network training for human re-rendering

    A novel view synthesis is one of generative imaging issues in which generative adversarial networks (GANs) can be applied. One of such tasks is human...

    Krzysztof Gromada, Paweł Kowaleczko, Kamila Barbara Kalinowska in Signal, Image and Video Processing
    Article 28 April 2022
  5. Deep encoder–decoder network based data-driven method for impact feedback rendering on head during earthquake

    In safety training simulators, realistic haptic feedback is essential to make people construct accurate situation awareness through experiencing. In...

    Joolekha Bibi Joolee, Mohammad Shadman Hashem, ... Seokhee Jeon in Virtual Reality
    Article Open access 18 January 2024
  6. Designing empathic virtual agents: manipulating animation, voice, rendering, and empathy to create persuasive agents

    Designers of virtual agents have a combinatorically large space of choices for the look and behavior of their characters. We conducted two...

    Dhaval Parmar, Stefan Olafsson, ... Timothy Bickmore in Autonomous Agents and Multi-Agent Systems
    Article 22 February 2022
  7. Image-Based rendering

    Over the last fewdecades, image-based rendering has emerged as one of the most exciting applications of computer vision (Kang, Li et al. 2006; Shum,...
    Richard Szeliski in Computer Vision
    Chapter 2022
  8. A real-time deformable cutting method using two levels of linked voxels for improved decoupling between collision and rendering

    The linked voxel model is commonly used to simulate real-time interactive cutting of deformable objects. Previous methods use a single level of...

    Shiyu Jia, Weizhong Zhang, ... **aokang Yu in The Visual Computer
    Article 07 February 2022
  9. Forest fog rendering using generative adversarial networks

    Producing a physically realistic rendering of forests with fog involves the simulation of light diffusion in participating media. This volumetric...

    Fayçal Abbas, Mohamed Chaouki Babahenini in The Visual Computer
    Article 30 January 2022
  10. SRSSIS: Super-Resolution Screen Space Irradiance Sampling for Lightweight Collaborative Web3D Rendering Architecture

    In traditional collaborative rendering architecture, the front-end computes direct lighting, which imposes certain performance requirements on the...
    Huzhiyuan Long, Yufan Yang, ... **yuan Jia in Computer-Aided Design and Computer Graphics
    Conference paper 2024
  11. Force Sensor-Based Linear Actuator Stiffness Rendering Control

    Different stiffness on the actuator can broaden its range of applications and improve its motion control performance. Precise stiffness rendering is...
    Han Chen, Junjie Dai, ... Bing Huang in Intelligent Robotics and Applications
    Conference paper 2023
  12. A survey on rendering homogeneous participating media

    Participating media are frequent in real-world scenes, whether they contain milk, fruit juice, oil, or muddy water in a river or the ocean. Incoming...

    Wenshi Wu, Beibei Wang, Ling-Qi Yan in Computational Visual Media
    Article Open access 06 December 2021
  13. FASSET: Frame Supersampling and Extrapolation Using Implicit Neural Representations of Rendering Contents

    Despite recent advances in ray tracing hardwares, ray budgets are still limited for many rendering applications, especially when global illumination...
    Haoyu Qin, Haonan Zhang, ... Yanwen Guo in Computational Visual Media
    Conference paper 2024
  14. Delving into high-quality SVBRDF acquisition: A new setup and method

    In this study, we present a new and innovative framework for acquiring high-quality SVBRDF maps. Our approach addresses the limitations of the...

    Chuhua **an, Jiaxin Li, ... Guiqing Li in Computational Visual Media
    Article Open access 09 February 2024
  15. NPRportrait 1.0: A three-level benchmark for non-photorealistic rendering of portraits

    Recently, there has been an upsurge of activity in image-based non-photorealistic rendering (NPR), and in particular portrait image stylisation, due...

    Paul L. Rosin, Yu-Kun Lai, ... Holger Winnemöller in Computational Visual Media
    Article Open access 06 April 2022
  16. Neural Puppeteer: Keypoint-Based Neural Rendering of Dynamic Shapes

    We introduce Neural Puppeteer, an efficient neural rendering pipeline for articulated shapes. By inverse rendering, we can predict 3D keypoints from...
    Simon Giebenhain, Urs Waldmann, ... Bastian Goldluecke in Computer Vision – ACCV 2022
    Conference paper 2023
  17. Monte Carlo Medical Volume Rendering Denoising via Auxiliary Feature Guided Self-attention and Convolution Integrated

    Medical volume rendering with advanced illumination models using Monte Carlo path tracing for realistic scientific visualization has been applied in...
    Guodong Zhang, Wenliang Zhang, Jihang Duan in Knowledge Science, Engineering and Management
    Conference paper 2023
  18. GPU-based multi-slice per pass algorithm in interactive volume illumination rendering

    Volume rendering plays a significant role in medical imaging and engineering applications. To obtain an improved three-dimensional shape perception...

    Article 28 August 2021
  19. Performance Model of Graphics Pipeline for a One-Pass Rendering of 3D Dynamic Scenes

    Abstract

    A one-pass rendering scheme of 3D dynamic scenes using modern graphics processing units (GPUs) and graphical interfaces is considered. This...

    V. I. Gonakhchyan in Programming and Computer Software
    Article 03 December 2021
  20. ACFNeRF: Accelerating and Cache-Free Neural Rendering via Point Cloud-Based Distance Fields

    Neural radiance fields offer a remarkable avenue for realistic scene rendering and novel view synthesis. Nevertheless, challenges such as sluggish...
    **njie Yang, **aotian Sun, Cheng Wang in Pattern Recognition and Computer Vision
    Conference paper 2024
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