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Showing 41-60 of 1,735 results
  1. Interactive Infographics with SVG

    In this chapter, you will learn how to create basic interactivity for your infographic online using SVG (Scalable Vector Graphics) files.
    Chapter 2023
  2. Getting Started with Illustrator CC

    In Part 2, you traveled through the symbolic maze as you worked with Photoshop to create graphics for the web. Now you are going to travel to the...
    Chapter 2018
  3. Introduction to Warps

    Chapter goals: Set up a workspace in Photoshop. Learn about true warps and distorts versus just touching up pixels in a photo. Knowing how to warp...
    Chapter 2023
  4. Introduction: Embracing the AI Renaissance in Art and Design

    This chapter explores the transformative impact of artificial intelligence (AI) on art and creativity. It delves into the historical disruptions...
    James Hutson, Jason Lively, ... Martin Lang in Creative Convergence
    Chapter 2024
  5. Working with Illustrator’s Layers and Additional Drawing and Type Tools

    In this chapter, we will be focusing on working with layers. Next, we will work with different tools and panels to color the fill and stroke of an...
    Chapter 2023
  6. Use Case with. Photoshop and Illustrator: Artwork from a Color Blind Perspective

    In this segment, we look at how color is viewed by those with color blindness and how this might affect your artwork designs and coloring.
    Video segment 2019
  7. \(\epsilon \kappa \)-Curves: controlled local curvature extrema

    Kenjiro T. Miura, R. U. Gobithaasan, ... Kenji Kajiwara in The Visual Computer
    Article Open access 18 May 2021
  8. Usability Evaluations Focused on Children with Down Syndrome: A Systematic Literature Review

    A previous literature review indicated the lack of studies about how to develop accessible games for children with Down syndrome and evaluate their...
    Lizie Sancho Nascimento, Laura Bezerra Martins, ... Ana Margarida Pisco Almeida in Proceedings of the 21st Congress of the International Ergonomics Association (IEA 2021)
    Conference paper 2021
  9. Screendesign

    Die Grafik zeigt einen kleinen Ausschnitt aus der Produktpalette von Apple. Sie erkennen daran, wie groß die Unterschiede bei digitalen Endgeräten...
    Peter Bühler, Patrick Schlaich, Dominik Sinner in Webdesign
    Chapter 2023
  10. MethodViz: designing and evaluating an interactive learning tool for scientific methods – visual learning support and visualization of research process structure

    In this study, we focussed on designing and evaluating a learning tool for the research process in higher education. Mastering the research process...

    Lena Boström, Mårten Sjöström in Education and Information Technologies
    Article Open access 08 June 2022
  11. Topology- and Perception-Aware Image Vectorization

    We propose a new color image vectorization method converting raster images to resolution-independent scalable vector graphics. Starting from a...

    Yuchen He, Sung Ha Kang, Jean-Michel Morel in Journal of Mathematical Imaging and Vision
    Article 12 June 2023
  12. Ideas: Various 2D and 3D Graphic Layouts, Client Review

    In this chapter, you will be reviewing various infographic examples that you may want to adapt to your own projects.
    Chapter 2023
  13. Adding Content to Figma Screens

    In the previous chapter, we covered a lot of ground focusing on the various features of the Figma interface. In this chapter, we focus on the content...
    Tom Green, Kevin Brandon in UX Design with Figma
    Chapter 2024
  14. Diagramm

    Die Bundeszentrale für politische Bildung plant die Herausgabe einer Broschüre zum Thema Energiepolitik. Für einen Artikel über den Energiemix in...
    Peter Bühler, Patrick Schlaich, Dominik Sinner in Bild- und Grafikprojekte
    Chapter 2022
  15. The Drawing Mode: The Basics

    If you are like me, as soon as you have your copy of Mental Canvas downloaded and installed on your device, and your first scene created, you are...
    Chapter 2023
  16. Working with Puppet Warp

    Chapter goal: Focus on the Puppet Warp and how it can be used to alter photos, shapes, gradients, types, and smart objects.
    Chapter 2023
  17. Augmented Reality Applications that Aid in Promoting Sustainability

    In this chapter, three examples are given of how Augmented Reality (AR) technologies can be used to promote sustainability. The initial case study...
    Monica Bordegoni, Marina Carulli, Elena Spadoni in Prototy** User eXperience in eXtended Reality
    Chapter 2023
  18. Preparation for Creating a Logo and Infographics

    When you begin to design your artwork, you need to consider that each logo and infographic that you create will be unique and different, and if you...
    Chapter 2023
  19. Placing your Logo in Photoshop and adding Effects

    This segment describes how to place the Logo into Photoshop as a Smart Object that can be modified with various effects such as Layer Styles and...
    Video segment 2022
  20. Creating 3D Infographic Projects and Perspective Basics

    In this chapter, we will be creating an infographic project based on what you have learned in the past five chapters.
    Chapter 2024
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