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Showing 41-60 of 10,000 results
  1. Geometry-aware 3D pose transfer using transformer autoencoder

    3D pose transfer over unorganized point clouds is a challenging generation task, which transfers a source’s pose to a target shape and keeps the...

    Shanghuan Liu, Shaoyan Gai, ... Fazal Waris in Computational Visual Media
    Article Open access 22 March 2024
  2. Dynamic sampling rate: harnessing frame coherence in graphics applications for energy-efficient GPUs

    In real-time rendering, a 3D scene is modelled with meshes of triangles that the GPU projects to the screen. They are discretized by sampling each...

    Martí Anglada, Enrique de Lucas, ... Antonio González in The Journal of Supercomputing
    Article Open access 10 April 2022
  3. Generating diverse clothed 3D human animations via a generative model

    Data-driven garment animation is a current topic of interest in the computer graphics industry. Existing approaches generally establish the map**...

    Min Shi, Wenke Feng, ... Dengming Zhu in Computational Visual Media
    Article Open access 03 January 2024
  4. Sphere Face Model: A 3D morphable model with hypersphere manifold latent space using joint 2D/3D training

    3D morphable models (3DMMs) are generative models for face shape and appearance. Recent works impose face recognition constraints on 3DMM shape...

    Diqiong Jiang, Yiwei **, ... Min Tang in Computational Visual Media
    Article Open access 03 January 2023
  5. Shell stand: Stable thin shell models for 3D fabrication

    A thin shell model refers to a surface or structure, where the object’s thickness is considered negligible. In the context of 3D printing, thin shell...

    Yu **ng, **aoxuan Wang, ... Changhe Tu in Computational Visual Media
    Article Open access 24 June 2024
  6. Images and Graphics

    This chapter focuses on two examples, one with images and one with graphics. The first example displays an image, that is, a photograph, with...
    Jeanine Meyer in Programming 101
    Chapter 2022
  7. Advances in Computer Graphics 39th Computer Graphics International Conference, CGI 2022, Virtual Event, September 12–16, 2022, Proceedings

    This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022,...
    Nadia Magnenat-Thalmann, Jian Zhang, ... Marina Gavrilova in Lecture Notes in Computer Science
    Conference proceedings 2022
  8. HTML 5-Based Learning for 3D Computer Graphics and GIS

    The online learning becomes more and more popular where visualization of 3D objects can be employed to lots of fields, e.g., 3D building information...
    Changbin Yu, Mingming Fu, Chaoyi Pang in Learning Technologies and Systems
    Conference paper 2021
  9. Designing 3D Printed Audio-Tactile Graphics: Recommendations from Prior Research

    3D printed audio-tactile graphics are interactive materials aimed at the accessibility of people with visual impairment. There is not yet a consensus...
    Emilia Christie Picelli Sanches, Juliana Bueno, Maria Lucia Leite Ribeiro Okimoto in Universal Access in Human-Computer Interaction. Design Methods and User Experience
    Conference paper 2021
  10. A survey of deep learning-based 3D shape generation

    Deep learning has been successfully used for tasks in the 2D image domain. Research on 3D computer vision and deep geometry learning has also...

    Qun-Ce Xu, Tai-Jiang Mu, Yong-Liang Yang in Computational Visual Media
    Article Open access 18 May 2023
  11. 3D Bessel moments for 3D model retrieval

    Three-dimensional (3D) model retrieval and shape recognition are focus of research with the development of big data technology and the increasing...

    Zi** Ma, Tingting Li, ... Ke Yang in Multimedia Tools and Applications
    Article 21 September 2022
  12. Generating 3D Reconstructions Using Generative Models

    As the capacity for visual representation continues to evolve, there is a growing need for techniques for realistic and efficient creation of...
    Mehdi Malah, Ramzi Agaba, Fayçal Abbas in Applications of Generative AI
    Chapter 2024
  13. Multimodal 3D Object Retrieval

    Three-dimensional (3D) retrieval of objects and models plays a crucial role in many application areas, such as industrial design, medical imaging,...
    Maria Pegia, Björn Þór Jónsson, ... Ioannis Kompatsiaris in MultiMedia Modeling
    Conference paper 2024
  14. Image and Graphics Technologies and Applications 17th Chinese Conference, IGTA 2022, Bei**g, China, April 23–24, 2022, Revised Selected Papers

    This book constitutes the refereed proceedings of the 17th Chinese Conference on Image and Graphics Technologies and Applications, IGTA 2022, held...
    Yongtian Wang, Huimin Ma, ... Ran He in Communications in Computer and Information Science
    Conference proceedings 2022
  15. A hybrid graphics/video rate control method based on graphical assets for cloud gaming

    In Hybrid Cloud Gaming (HCG), as long as the graphical assets are available at the client side, rendering can be performed locally. However, if the...

    Iman Soltani Mohammadi, Mohammad Ghanbari, Mahmoud Reza Hashemi in Journal of Real-Time Image Processing
    Article 07 August 2021
  16. 1980–1989, Graphics Controllers on Other Platforms

    The GPU story begins with the introduction of a very large-scale integrated circuit semiconductor graphics controller (VLSI) in the early 1980s. It...
    Chapter 2022
  17. 1980–1989, Graphics Controllers on PCs

    The first decade of the PC was from 1980 to 1990. The GPU had not been invented yet, but the Pixel Planes project showed the way, even though many...
    Chapter 2022
  18. Spatial resolution measurement method for 3D displays from contrast modulation

    Augmented Reality 3D head-up displays use a autostereoscopic 3D display as a panel. The 3D optical unit of autostereoscopic 3D displays controls the...

    Tae Hee Lee, Young Ju Jeong in Virtual Reality
    Article Open access 02 July 2024
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