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  1. Chapter and Conference Paper

    Real-Time 3D Motion Capture by Monocular Vision and Virtual Rendering

    Avatars in networked 3D virtual environments allow users to interact over the Internet and to get some feeling of virtual telepresence. However, avatar control may be tedious. Motion capture systems based on 3...

    David Antonio Gómez Jáuregui, Patrick Horain in Computer Vision – ECCV 2012. Workshops and… (2012)

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    Chapter and Conference Paper

    Robust 3D Face Tracking on Unknown Users with Dynamical Active Models

    The Active Appearance Models [1] and the derived Active Models (AM) [4] allow to robustly track the face of a single user that was previously learnt, but works poorly with multiple or unknown users. Our resear...

    Dianle Zhou, Patrick Horain in Advances in Multimedia Modeling (2009)

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    Chapter and Conference Paper

    Region-Based vs. Edge-Based Registration for 3D Motion Capture by Real Time Monoscopic Vision

    3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively optimizing the match between p...

    David Antonio Gómez Jáuregui, Patrick Horain in Computer Vision/Computer Graphics Collabor… (2009)