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Chapter and Conference Paper
Enhancing Workflow with a Semantic Description of Scientific Intent
In the e-Science context, workflow technologies provide a problem-solving environment for researchers by facilitating the creation and execution of experiments from a pool of available services. In this paper ...
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Chapter
Emergent Complexity in Conway’s Game of Life
It is shown that both small, finite patterns and random infinite very low density (“sparse”) arrays of the Game of Life can produce emergent structures and processes of great complexity, through ramifying feed...
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Article
Using agent-based modelling to simulate social-ecological systems across scales
Agent-based modelling (ABM) simulates Social-Ecological-Systems (SESs) based on the decision-making and actions of individual actors or actor groups, their interactions with each other, and with ecosystems. Ma...