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  1. No Access

    Chapter and Conference Paper

    Towards Increasing Safety in Collaborative CPS Environments

    Cyber-Physical Systems (CPS) frequently operate in collaborative environments with other CPS and humans. This collaborative environment has the potential for situations in which CPS endanger humans. We argue ...

    Marco Stadler, Michael Riegler in Database and Expert Systems Applications -… (2023)

  2. No Access

    Chapter and Conference Paper

    Architecture for Self-protective Medical Cyber-Physical Systems

    The Internet of Medical Things (IoMT) promises to improve patient care and the efficiency of Medical Cyber-Physical Systems (MCPSs). At the same time, the connectivity increases the security risk. We aim to mode...

    Michael Riegler, Johannes Sametinger in Database and Expert Systems Applications -… (2023)

  3. No Access

    Chapter and Conference Paper

    Towards Strategies for Secure Data Transfer of IoT Devices with Limited Resources

    Many Cyber Physical Systems (CPSs) and Internet of Things (IoT) devices are constrained in terms of computation speed, memory, power, area and bandwidth. As they interact with the physical world, various aspects ...

    Nasser S. Albalawi, Michael Riegler in Database and Expert Systems Applications -… (2022)

  4. No Access

    Chapter and Conference Paper

    Mode Switching for Secure Edge Devices

    Many devices in various domains operate in different modes. We have suggested to use mode switching for security purposes to make systems more resilient when vulnerabilities are known or when attacks are perfo...

    Michael Riegler, Johannes Sametinger in Database and Expert Systems Applications -… (2022)

  5. No Access

    Chapter and Conference Paper

    Mode Switching for Secure Web Applications – A Juice Shop Case Scenario

    Switching modes is a general mechanism that is used in many domains. We have suggested to use it for security purposes to make systems more resilient when vulnerabilities are known or when attacks are performe...

    Michael Riegler, Johannes Sametinger in Database and Expert Systems Applications -… (2021)

  6. No Access

    Chapter and Conference Paper

    Mode Switching from a Security Perspective: First Findings of a Systematic Literature Review

    With increased interoperability of cyber-physical systems (CPSs), security becomes increasingly critical for many of these systems. We know mode switching from domains like aviation and automotive, and we imag...

    Michael Riegler, Johannes Sametinger in Database and Expert Systems Applications (2020)

  7. Chapter and Conference Paper

    ImageCLEF 2020: Multimedia Retrieval in Lifelogging, Medical, Nature, and Internet Applications

    This paper presents an overview of the 2020 ImageCLEF lab that will be organized as part of the Conference and Labs of the Evaluation Forum—CLEF Labs 2020 in Thessaloniki, Greece. ImageCLEF is an ongoing eval...

    Bogdan Ionescu, Henning Müller, Renaud Péteri in Advances in Information Retrieval (2020)

  8. No Access

    Chapter and Conference Paper

    ImageCLEF 2019: Multimedia Retrieval in Lifelogging, Medical, Nature, and Security Applications

    This paper presents an overview of the foreseen ImageCLEF 2019 lab that will be organized as part of the Conference and Labs of the Evaluation Forum - CLEF Labs 2019. ImageCLEF is an ongoing evaluation initiat...

    Bogdan Ionescu, Henning Müller, Renaud Péteri in Advances in Information Retrieval (2019)

  9. No Access

    Article

    Multimodal analysis of user behavior and browsed content under different image search intents

    The motivation or intent of a search for content may vary between users and use-cases. Knowledge and understanding of these underlying objectives may therefore be important in order to return appropriate searc...

    Mohammad Soleymani, Michael Riegler in International Journal of Multimedia Inform… (2018)

  10. No Access

    Chapter and Conference Paper

    Mobile Picture Guess: A Crowdsourced Serious Game for Simulating Human Perception

    In this paper we present a novel idea that combines a mobile game with a Crowdsourcing campaign. The game is designed for studies into the visual saliency of image segments, where the game objective is for pla...

    Michael Riegler, Ragnhild Eg, Mathias Lux, Markus Schicho in Social Informatics (2015)