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    Article

    State-aware video procedural captioning

    Video procedural captioning (VPC), which generates procedural text from instructional videos, is an essential task for scene understanding and real-world applications. The main challenge of VPC is to describe ...

    Taichi Nishimura, Atsushi Hashimoto, Yoshitaka Ushiku in Multimedia Tools and Applications (2023)

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    Chapter and Conference Paper

    Cross-modal Representation Learning for Understanding Manufacturing Procedure

    Assembling, biochemical experiments, and cooking are representatives that create a new value from multiple materials through multiple processes. If a machine can computationally understand such manufacturing t...

    Atsushi Hashimoto, Taichi Nishimura in Cross-Cultural Design. Applications in Lea… (2022)

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    Chapter and Conference Paper

    Deep Reinforcement Learning with Hidden Layers on Future States

    Deep reinforcement learning algorithms such as Deep Q-Networks have successfully been used to construct a strong agent for Atari games by only performing direct evaluation of the current state and actions. Thi...

    Hirotaka Kameko, Jun Suzuki, Naoki Mizukami, Yoshimasa Tsuruoka in Computer Games (2018)

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    Chapter and Conference Paper

    Exploration Bonuses Based on Upper Confidence Bounds for Sparse Reward Games

    Recent deep reinforcement learning (RL) algorithms have achieved super-human-level performance in many Atari games. However, a closer look at their performance reveals that the algorithms fall short of humans ...

    Naoki Mizukami, Jun Suzuki, Hirotaka Kameko in Advances in Computer Games (2017)