Computer Vision, Imaging and Computer Graphics Theory and Applications
16th International Joint Conference, VISIGRAPP 2021, Virtual Event, February 8–10, 2021, Revised Selected Papers
Article
What will the future be? We wonder! In this survey, we explore the gap between current research in egocentric vision and the ever-anticipated future, where wearable computing, with outward facing cameras and digi...
Article
Robot visual navigation is a relevant research topic. Current deep navigation models conveniently learn the navigation policies in simulation, given the large amount of experience they need to collect. Unfortu...
Chapter and Conference Paper
Real-world advanced robotics applications cannot be conceived without the employment of onboard visual perception. By perception we refer not only to image acquisition, but more importantly to the information ...
Chapter and Conference Paper
We present MOVING, a flexible and modular hardware and software platform for visual map** and navigation in the real world. The platform comprises a flexible sensor configuration consisting of an RGB-D camer...
Chapter and Conference Paper
We present HERO, an artificial assistant designed to communicate with users with both natural language and images to aid them carrying out procedures in industrial contexts. Our system is composed of five modu...
Chapter and Conference Paper
In this paper, we considered the problem of detecting object take and release actions from untrimmed egocentric videos in an industrial domain. Rather than requiring that actions are recognized as they are obs...
Book and Conference Proceedings
16th International Joint Conference, VISIGRAPP 2021, Virtual Event, February 8–10, 2021, Revised Selected Papers
Chapter and Conference Paper
We present SCENE-pathy, a dataset and a set of baselines to study the visual selective attention (VSA) of people towards the 3D scene in which they are located. In practice, VSA allows to discover which parts of ...
Article
The understanding of human-object interactions is fundamental in First Person Vision (FPV). Visual tracking algorithms which follow the objects manipulated by the camera wearer can provide useful information t...
Book and Conference Proceedings
17th International Joint Conference, VISIGRAPP 2022, Virtual Event, February 6–8, 2022, Revised Selected Papers
Chapter and Conference Paper
With the increasing interest in augmented and virtual reality, visual localization is acquiring a key role in many downstream applications requiring a real-time estimate of the user location only from visual s...
Article
Chapter and Conference Paper
We consider the problem of detecting Egocentric Human-Object Interactions (EHOIs) in industrial contexts. Since collecting and labeling large amounts of real images is challenging, we propose a pipeline and a ...
Chapter and Conference Paper
We consider the problem of detecting and recognizing the objects observed by visitors (i.e., attended objects) in cultural sites from egocentric vision. A standard approach to the problem involves detecting al...
Chapter and Conference Paper
Domain adaptation approaches can be used to efficiently train object detectors by leveraging labeled synthetic images, inexpensively generated from 3D models, and unlabeled real images, which are cheaper to o...
Chapter and Conference Paper
Being able to understand the relations between the user and the surrounding environment is instrumental to assist users in a worksite. For instance, understanding which objects a user is interacting with from ...
Book and Conference Proceedings
17th European Conference, Tel Aviv, Israel, October 23–27, 2022, Proceedings, Part XXIII
Book and Conference Proceedings
17th European Conference, Tel Aviv, Israel, October 23–27, 2022, Proceedings, Part VI
Book and Conference Proceedings
17th European Conference, Tel Aviv, Israel, October 23–27, 2022, Proceedings, Part XXII
Book and Conference Proceedings
17th European Conference, Tel Aviv, Israel, October 23–27, 2022, Proceedings, Part XII