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  1. Erratum to: Database and Application Security XV

    Erratum to: M.S. Olivier and D.L. Spooner (Eds.) Database and Application Security XV DOI:...
    Martin S. Olivier, David L. Spooner in Database and Application Security XV
    Chapter 2017
  2. Wörter und Würmer oder Warum einfach, wenn’s auch kompliziert geht?

    Das Thema des 2. Kapitels sind polyalphabetische Verschlüsselungsverfahren; das sind solche, bei denen der gleiche Buchstabe nicht immer in den...
    Albrecht Beutelspacher in Kryptologie
    Chapter 2015
  3. Die Zukunft hat schon begonnen oder Public-Key-Kryptographie

    Dieses Kapitel widmet sich der Public-Key-Kryptographie. Es kann auch unabhängig als Einführung in die moderne Kryptographie gelesen werden. Zunächst...
    Albrecht Beutelspacher in Kryptologie
    Chapter 2015
  4. Sicher ist sicher oder Ein bisschen Theorie

    Das Thema dieses Kapitels ist die perfekte Sicherheit. Dabei geht es um die Frage der größtmöglichen Sicherheit, die ein Verschlüsselungsverfahren...
    Albrecht Beutelspacher in Kryptologie
    Chapter 2015
  5. Cäsar oder Aller Anfang ist leicht!

    In diesem Kapitel werden die grundlegenden Begriffe der Kryptographie eingeführt und einfache Beispiele vorgestellt. Ausführlich wird auf die...
    Albrecht Beutelspacher in Kryptologie
    Chapter 2015
  6. Daten mit Denkzettel oder Ein Wachhund namens Authentifikation

    Dieses Kapitel wendet sich dem - neben der Verschlüsselung - zweiten großen Thema der Kryptographie zu, der Authentifikation, also dem Nachweis der...
    Albrecht Beutelspacher in Kryptologie
    Chapter 2015
  7. Ach wie gut, dass niemand weiß, dass ich Rumpelstilzchen heiß oder Wie bleibe ich anonym?

    Ein Thema, das in jüngster Zeit an Bedeutung gewonnen hat, ist die Anonymität. Die Frage ist: Inwieweit kann man im Netz unerkannt agieren? In diesem...
    Albrecht Beutelspacher in Kryptologie
    Chapter 2015
  8. Kryptologie Eine Einführung in die Wissenschaft vom Verschlüsseln, Verbergen und Verheimlichen

    Das Buch bietet eine reich illustrierte, leicht verdauliche und amüsante Einführung in die Kryptologie. Diese Wissenschaft beschäftigt sich damit,...
    Albrecht Beutelspacher
    Book 2015
  9. Handbook of Multimedia for Digital Entertainment and Arts

    The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of...

    Borko Furht
    Book 2009
  10. Mass Personalization: Social and Interactive Applications Using Sound-Track Identification

    Mass media is the term used to denote, as a class, that section of the media specifically conceived and designed to reach a very large audience...
    Michael Fink, Michele Covell, Shumeet Baluja in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  11. Zoning Issues and Area of Interest Management in Massively Multiplayer Online Games

    Game is a way of entertainment, a means for excitement, fun and socialization. Online games have achieved popularity due to increasing broadband...
    Dewan Tanvir Ahmed, Shervin Shirmohammadi in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  12. Countermeasures for Time-Cheat Detection in Multiplayer Online Games

    Cheating is an important issue in games. Depending on the system over which the game is deployed, several types of malicious actions may be...
    Chapter 2009
  13. Incentive Mechanisms for Mobile Music Distribution

    The mobile digital world is seen as an important business opportunity for two main reasons: the widespread usage of cellphones (more than two...
    Marco Furini, Manuela Montangero in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  14. Computer Graphics Using Raytracing

    In the field of computer graphics, almost any technique for generating an output image can be viewed as a data transformation. The output image is a...
    Chapter 2009
  15. The Creation Process in Digital Art

    The process behind the act of the art creation or the creation process has been the subject of much debate and research during the last fifty years...
    Adérito Fernandes Marcos, Pedro Sérgio Branco, Nelson Troca Zagalo in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  16. Information Technology and Art: Concepts and State of the Practice

    The interaction between information technology (IT) and art is an increasing trend. Science, art and technology have been connected since the 60’s,...
    Salah Uddin Ahmed, Cristoforo Camerano, ... Letizia Jaccheri in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  17. Music Search and Recommendation

    In the last ten years, our ways to listen to music have drastically changed: In earlier times, we went to record stores or had to use low bit-rate...
    Karlheinz Brandenburg, Christian Dittmar, ... Holger Grossmann in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  18. A Target Advertisement System Based on TV Viewer’s Profile Reasoning

    With the rapidly growing Internet, the Internet broadcasting and web casting service have been one of the well-known services. Specially, it is...
    Jeongyeon Lim, Munjo Kim, ... Han-kyu Lee in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  19. Digital Theater: Dynamic Theatre Spaces

    Digital technology has given rise to new media forms. Interactive theatre is such a new type of media that introduces new digital interaction methods...
    Sara Owsley Sood, Athanasios V. Vasilakos in Handbook of Multimedia for Digital Entertainment and Arts
    Chapter 2009
  20. Projector-Camera Systems in Entertainment and Art

    Video projectors have evolved tremendously in the last decade. Reduced costs and increasing capabilities (e.g. spatial resolution, brightness,...
    Chapter 2009
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