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Handbook of Multimedia for Digital Entertainment and Arts
The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of...
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Mass Personalization: Social and Interactive Applications Using Sound-Track Identification
Mass media is the term used to denote, as a class, that section of the media specifically conceived and designed to reach a very large audience... -
Zoning Issues and Area of Interest Management in Massively Multiplayer Online Games
Game is a way of entertainment, a means for excitement, fun and socialization. Online games have achieved popularity due to increasing broadband... -
Countermeasures for Time-Cheat Detection in Multiplayer Online Games
Cheating is an important issue in games. Depending on the system over which the game is deployed, several types of malicious actions may be... -
Incentive Mechanisms for Mobile Music Distribution
The mobile digital world is seen as an important business opportunity for two main reasons: the widespread usage of cellphones (more than two... -
Computer Graphics Using Raytracing
In the field of computer graphics, almost any technique for generating an output image can be viewed as a data transformation. The output image is a... -
The Creation Process in Digital Art
The process behind the act of the art creation or the creation process has been the subject of much debate and research during the last fifty years... -
Automated Music Video Generation Using Multi-level Feature-based Segmentation
The expansion of the home video market has created a requirement for video editing tools to allow ordinary people to assemble videos from short... -
Video Browsing on Handheld Devices
Recent improvements in processing power, storage space, and video codec development enable users now to playback video on their handheld devices in a... -
Information Technology and Art: Concepts and State of the Practice
The interaction between information technology (IT) and art is an increasing trend. Science, art and technology have been connected since the 60’s,... -
Music Search and Recommendation
In the last ten years, our ways to listen to music have drastically changed: In earlier times, we went to record stores or had to use low bit-rate... -
Content Based Digital Music Management and Retrieval
This chapter will introduce the three research fields mentioned above. For each fields, we briefly review the attempts and take one of them as an... -
Digital Theater: Dynamic Theatre Spaces
Digital technology has given rise to new media forms. Interactive theatre is such a new type of media that introduces new digital interaction methods... -
A Study of Interactive Narrative from User's Perspective
The topic of interactive narrative has been under debate for several years. What does it mean to be engulfed in an interactive narrative? Can users... -
Collaborative Movie Annotation
In this paper, we focus on metadata for self-created movies like those found on YouTube and Google Video, the duration of which are increasing in... -
A Target Advertisement System Based on TV Viewer’s Profile Reasoning
With the rapidly growing Internet, the Internet broadcasting and web casting service have been one of the well-known services. Specially, it is... -
Projector-Camera Systems in Entertainment and Art
Video projectors have evolved tremendously in the last decade. Reduced costs and increasing capabilities (e.g. spatial resolution, brightness,... -
Semantic-Based Framework for Integration and Personalization of Television Related Media
In this paper we try to identify requirements, opportunities and problems in home media centers and we propose an approach to address them by... -
Personalized Movie Recommendation
This article proposes a movie recommender system, named MoRe, which follows a hybrid approach that combines content-based and collaborative... -
Hack-proof Synchronization Protocol for Multi-player Online Games
Modern multi-player online games are popular and attractive because they provide a sense of virtual world experience to users: players can interact...