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Chapter and Conference Paper
Universal Hinge Patterns for Folding Strips Efficiently into Any Grid Polyhedron
We present two universal hinge patterns that enable a strip of material to fold into any connected surface made up of unit squares on the 3D cube grid—for example, the surface of any polycube. The folding is e...
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Chapter and Conference Paper
One Tile to Rule Them All: Simulating Any Tile Assembly System with a Single Universal Tile
In the classical model of tile self-assembly, unit square tiles translate in the plane and attach edgewise to form large crystalline structures. This model of self-assembly has been shown to be capable of asympto...
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Chapter and Conference Paper
Picture-Hanging Puzzles
We show how to hang a picture by wrap** rope around n nails, making a polynomial number of twists, such that the picture falls whenever any k out of the n nails get removed, and the picture remains hanging when...
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Chapter and Conference Paper
Folding Equilateral Plane Graphs
We consider two types of folding applied to equilateral plane graph linkages. First, under continuous folding motions, we show how to reconfigure any linear equilateral tree (lying on a line) into a canonical con...
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Chapter and Conference Paper
Algorithms for Solving Rubik’s Cubes
The Rubik’s Cube is perhaps the world’s most famous and iconic puzzle, well-known to have a rich underlying mathematical structure (group theory). In this paper, we show that the Rubik’s Cube also has a rich u...
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Chapter and Conference Paper
UNO Is Hard, Even for a Single Player
UNO \(\mbox{}^{\scriptsize\textregistered}\) is one of the world-wide well-known and popular card games. We investigate UNO from t...
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Chapter and Conference Paper
Kaboozle Is NP-complete, Even in a Strip
Kaboozle is a puzzle consisting of several square cards, each annotated with colored paths and dots drawn on both sides and holes drilled. The goal is to join two colored dots with paths of the same color (and...
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Chapter and Conference Paper
Matching Points with Things
Given an ordered set of points and an ordered set of geometric objects in the plane, we are interested in finding a non-crossing matching between point-object pairs. We show that when the objects we match the ...