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248 Result(s)
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Chapter and Conference Paper
Real-time Pilates Posture Recognition System Using Deep Learning Model
As the pandemic situation continues, many people exercise at home. Mat Pilates is a popular workout and effective core strengthening. Although many researchers have conducted pose recognition studies for exerc...
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Chapter and Conference Paper
An Hybrid Attention-Based System for the Prediction of Facial Attributes
Recent research on face analysis has demonstrated the richness of information embedded in feature vectors extracted from a deep convolutional neural network. Even though deep learning achieved a very high perf...
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Chapter and Conference Paper
The Effect of Personal Pronouns on Users’ Emotional Experience in Voice Interaction
There is a growing tendency that users expect voice assistants can recognize and follow some principles in interpersonal communication to enhance emotional experience. Therefore, we study how personal pronouns...
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Chapter and Conference Paper
Early Findings from a Large-Scale User Study of CHESTNUT: Validations and Implications
Towards a serendipitous recommender system with user-centred understanding, we have built CHESTNUT, an Information Theory-based Movie Recommender System, which introduced a more comprehensive understanding of th...
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Chapter and Conference Paper
An Experimental Study on Promotion of Pro-Environmental Behavior Focusing on “Vanity” for Interactive Agent
Although one of the solutions for environmental issues is to promote our pro-environmental behaviors (PEB) which is one of prosocial behaviors, it has not been done enough. This study focuses on “Vanity” for i...
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Chapter and Conference Paper
Investigation on Heavy Truck Cab Ergonomics
Cab ergonomics has an important impact on road safety and driver health, especially for heavy trucks, which is the main tool for long distance road transportation and usually result in more serious consequenc...
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Chapter and Conference Paper
A Study of Middle-Aged User’s Acceptance in Mandarin Chinese Font Display on Smart Phones
Population aging has been a severe problem in recent years, there is over 14% of the elderly citizens in Taiwan [1], in addition, the rising number of smart devices use, the middle-aged to elderly smartphone user...
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Chapter and Conference Paper
Research on Visual Search Performance of Security Inspection Operations Based on Eye Movement Data
In order to improve the visual search performance of security inspection and ensure the transportation and public safety environment, experiments for visual search performance of security inspection operations...
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Chapter and Conference Paper
Relationship Between Young Children’s Problematic Behaviors, Videogaming Status, and Parenting Styles
A growing number of studies have been focusing on the impact of videogame use on children’s psychology and behaviors. This study contributes by examining the relationships between videogaming status, parenting...
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Chapter and Conference Paper
Micro-innovative Design of Internet Products from the Perspective of User Stickiness—Illustrated by the Case of 360 Applets
The mobile Internet has entered a new period of super applets. Applets occupy the core position of mobile Internet traffic because of its miniaturization, which reduces develop costs and makes the product eas...
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Chapter and Conference Paper
Machine Learning and Human-Computer Interaction Technologies in Media and Cognition Course
Media and cognition course has been explored for several years. The course is composed by a number of machine learning and human-computer interaction technologies. With the study and research in these project...
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Chapter and Conference Paper
Preschool Safety Education with Digital Media-Based Learning Application – Kinder
While unintentional injuries are the leading cause of morbidity and mortality among children, reports have shown that unintentional injuries mostly take place at home or school environments with injuries like ...
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Chapter and Conference Paper
3D Virtual Reconstruction and Sound Simulation of an Ancient Roman Brass Musical Instrument
Digital technologies based on 3D models are always more used to document archaeological remains and obtain hypothetical reconstructions when these remains are more or less heavily damaged. This work addresses ...
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Chapter and Conference Paper
The Use of Augmented Reality for Solving Arithmetic Problems for Preschool Children
Preschool children are required to acquire problem-solving ability and related time and sequence concepts to solve mathematical story problems. The maturation and pervasion of disruptive technologies, such as...
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Chapter and Conference Paper
Whether Information Source Should Be Provided in the Response of Voice Interaction System?
The information source of voice interaction system response may influence users’ affective experience. This research is to get a better understanding of whether information source should be provided in the res...
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Chapter and Conference Paper
Exploring the Value of Shared Experience in Augmented Reality Games
Augmented reality (AR) games have provided positive, fun, and enjoyable user experiences in various ways. While these experiences are mostly oriented to single users, AR technology naturally supports face-to-f...
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Chapter and Conference Paper
Design and Research of Intelligent Products for the Management of Chronic Diseases of the Elderly
This paper aims to explore the design of intelligent products based on the needs of elderly users. Based on the existing literature results, the possibility of design intervention in the management of chronic ...
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Chapter and Conference Paper
Estimation of Degree of Interest in Comics Using a Stabilometer and an Acceleration Sensor
The current widespread usage of the Internet has made it possible to easily browse through various types of web content. However, owing to the large amount of available web content, it is difficult to recommen...
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Chapter and Conference Paper
The Designer’s Creativity Demand&Influence Factor Model Based on Grounded Theory
At present, the research of designers’ creativity mainly focuses on management level, team level and physiological level. Our research purpose is to study the demand and influence factors in the design creativ...
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Chapter and Conference Paper
Ergonomics Considerations of Usability Test of UAV Handheld Control Unit
Consumer UAV (Unmanned Aerial Vehicle) has changed our daily life in many ways of aerial entertainment and photography. User experience and usability design were considered as priority factors which determined...