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Chapter and Conference Paper
Interactive and Adaptable Mobile-Friendly e-Learning Environments for K-12 and Higher STEM Education and Skills Training
This paper presents the use of highly interactive simulation-based virtual equipment, customizable online laboratories, and integrated e-learning environments for STEM education and professional training. The ...
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Chapter and Conference Paper
Continuous Assessment in Computing and Engineering Education for Improved Students’ Engagement and Enhanced Learning
The aim of this paper is to discuss the approach undertaken for a number of years at two different universities, by the use of continuous assessment, to require as well as to encourage student motivation and i...
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Chapter and Conference Paper
A Mixed-Reality Environment for Personalised and Collaborative Learning in Science and Engineering
Mixed reality environments as in-betweens of real-world and virtual-reality (VR) environments are created by combining real world objects with computer generated ones. In general, mixed-reality along with VR t...
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Chapter and Conference Paper
Data Visualization and Enhanced Learning in Engineering Education Through Oil Pollution Studies and Environmental Impact Assessment
Big Data and Data Analytics have in recent times become important areas of focus in academia, in business and in society. This paper utilises experiments involving data visualisation of oil pollution studies ...
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Chapter and Conference Paper
Augmenting E-learning Tools for STE Disciplines and Resource Constrained Environments
E-learning includes elements of both on-line and off-line learning (and/or distance learning). Various Learning and Course Management Systems (LCMS) are used for blended or hybrid learning in Science, Technolo...