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Chapter and Conference Paper
Localization Uncertainty Estimation for Anchor-Free Object Detection
Since many safety-critical systems, such as surgical robots and autonomous driving cars operate in unstable environments with sensor noise and incomplete data, it is desirable for object detectors to take the ...
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Chapter and Conference Paper
HAZE-Net: High-Frequency Attentive Super-Resolved Gaze Estimation in Low-Resolution Face Images
Although gaze estimation methods have been developed with deep learning techniques, there has been no such approach as aim to attain accurate performance in low-resolution face images with a pixel width of 50 ...
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Chapter and Conference Paper
Geometry-Aware Interactive AR Authoring Using a Smartphone in a Wearable AR Environment
This paper presents an augmented reality (AR) authoring system that enables an ordinary user to easily build an AR environment by manipulating and placing 3D virtual objects. The system tracks users’ hand moti...
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Chapter and Conference Paper
A Unified Framework for Remote Collaboration Using Interactive AR Authoring and Hands Tracking
In this paper, we present a unified framework for remote collaboration using interactive augmented reality (AR) authoring and hand tracking methods. The proposed framework enables a local user to organize AR d...
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Chapter and Conference Paper
High-Speed Periodic Motion Reconstruction Using an Off-the-shelf Camera with Compensation for Rolling Shutter Effect
In recent years, high-speed signal reconstruction with sub-Nyquist sampling have attracted the attention of researchers in the signal processing field. Nonetheless, such methods have been limited either by the...
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Chapter and Conference Paper
AiRSculpt: A Wearable Augmented Reality 3D Sculpting System
In this paper, we present a new kind of wearable augmented reality (AR) 3D sculpting system called AiRSculpt in which users could directly translate their fluid finger movements in air into expressive sculptur...