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    Chapter and Conference Paper

    FootbSense: Soccer Moves Identification Using a Single IMU

    Although wearable technologies are commonly used for sports at elite levels, these systems are expensive, and it is still difficult to recognize detailed player movements. We introduce a soccer movements recog...

    Yuki Kondo, Shun Ishii, Hikari Aoyagi in Sensor- and Video-Based Activity and Behav… (2022)

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    Chapter and Conference Paper

    BoxerSense: Punch Detection and Classification Using IMUs

    Physical exercise is essential for living a healthy life since it has substantial physical and mental health benefits. For this purpose, wearable equipment and sensing devices have exploded in popularity in re...

    Yoshinori Hanada, Tahera Hossain in Sensor- and Video-Based Activity and Behav… (2022)

  3. No Access

    Chapter and Conference Paper

    Classification of Eating Behaviors in Unconstrained Environments

    Obesity and its numerous devastating consequences are on the rise globally. While widespread tactics to fight against obesity often focus on healthy eating, how the food is consumed is oftentimes overlooked ev...

    Kizito Nkurikiyeyezu, Haruka Kamachi in Biomedical Engineering Systems and Technol… (2021)

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    Chapter and Conference Paper

    TracKenzan: Digital Flower Arrangement Using Trackpad and Stylus Pen

    We propose “TracKenzan,” a training system for Ikebana (Japanese flower arrangement) in a 3D computer graphics space using a trackpad and a stylus pen. Ikebana includes a Kenzan, a flat metal base with hundreds o...

    Anna Yokokubo, Yuji Kato, Itiro Siio in HCI International 2020 - Late Breaking Pap… (2020)

  5. Chapter and Conference Paper

    Collaborative Digital Sports Systems That Encourage Exercise

    Although the importance of health and exercising as a way to maintain fitness and physical wellbeing is widely recognized, it is often difficult for people to persist with a regular workout schedule. In this p...

    Ayaka Sato, Anna Yokokubo, Itiro Siio in Human-Computer Interaction. Applications a… (2014)