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Prior Hyperparameters in Bayesian PCA

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  1. Chapter and Conference Paper

    Visual Data Mining in Immersive Virtual Environment Based on 4K Stereo Images

    In this study, super high-definition immersive visual data mining environment using 4K stereo projector was developed. In this system, data can be represented with high accuracy in the three-dimensional space ...

    Tetsuro Ogi, Yoshisuke Tateyama, So Sato in Virtual and Mixed Reality (2009)

  2. Chapter and Conference Paper

    A Novel Approach to On-Site Camera Calibration and Tracking for MR Pre-visualization Procedure

    This paper presents camera calibration and tracking method for mixed reality based pre-visualization system for filmmaking. The proposed calibration method collects environmental information required for track...

    Wataru Toishita, Yutaka Momoda, Ryuhei Tenmoku in Virtual and Mixed Reality (2009)

  3. Chapter and Conference Paper

    Social Robot Design

    The purpose of this study is to describe the network of human and non human as the personal robot in the community. We designed an original program for the personal robot and took it to the nursery school. We ...

    Seita Koike, Masayuki Sugawara, Yuki Kutsukake, Sayaka Yamanouchi in Human Centered Design (2009)

  4. Chapter and Conference Paper

    MR-Mirror: A Complex of Real and Virtual Mirrors

    MR-mirror is a novel Mixed-Reality (MR) display system created by using real and virtual mirrors. It merges real visual information reflected on a real mirror and a virtual one displayed on an electronic monit...

    Hideaki Sato, Itaru Kitahara, Yuichi Ohta in Virtual and Mixed Reality (2009)

  5. Chapter and Conference Paper

    Research on the Role of the Sketch in Design Idea Generation

    The purpose of this research is to solve the function achieved in the design idea generation of idea sketches. We conducted the comparative-analysis experiment on the relation between the sketch and an idea ge...

    Yuichi Izu, Koichirou Sato in HCI International 2011 – Posters’ Extended… (2011)

  6. Chapter and Conference Paper

    A Design-Supporting Tool for Implementing the Learning-Based Approach: Accommodating Users’ Domain Knowledge into Design Processes

    In the current interactive product/system design, while users’ acquisition of sufficient knowledge for operating a product or system is increasingly considered important, their acquisition of problem-solving k...

    Jung-Min Choi, Keiichi Sato in Human Centered Design (2011)

  7. Chapter and Conference Paper

    Measuring Refractive Properties of Human Vision by Showing 4D Light Fields

    In this paper, we propose a novel method for measuring refractive properties of human vision. Our method generates a special 4D light field and present it to human observers, so that the observers will see dif...

    Megumi Hori, Fumihiko Sakaue, Jun Sato in Image Analysis and Processing - ICIAP 2017… (2017)

  8. Chapter and Conference Paper

    Showing Different Images to Observers by Using Difference in Retinal Impulse Response

    In this paper, we propose a novel method for displaying different images to individual observers by using the difference of temporal response characteristics of these observers. The temporal response character...

    Daiki Ikeba, Fumihiko Sakaue, Jun Sato in Image Analysis and Processing - ICIAP 2017… (2017)

  9. Chapter and Conference Paper

    Development of an End Effector Capable of Intuitive Grasp Operation for SPIDAR-W

    This paper proposes a new grasp operation end effector for the wearable 6 DoF haptic device SPIDAR-W. With the new end effector, users can intuitively perform grasp operations in a virtual environment. Traditi...

    Kanata Nozawa, Ryuki Tsukikawa in Human Interface and the Management of Info… (2018)

  10. Chapter and Conference Paper

    Development of Frame for SPIDAR Tablet on Windows and Evaluation of System-Presented Geographical Information

    When viewing a map, we understand the terrain by the symbols marking the buildings, roads, and landmarks. However, these pieces of information are in planar form. The original road has a slope and is irregular...

    Yuki Tasaka, Kazukiyo Yamada, Yasuna Kubo in Human Interface and the Management of Info… (2018)

  11. Chapter and Conference Paper

    A Video Communication System with a Virtual Pupil CG Superimposed on the Partner’s Pupil

    Pupil response plays an important role in expression of talker’s affect. Focusing on the pupil response in human voice communication, we analyzed the pupil response in embodied interaction, and demonstrated th...

    Yoshihiro Sejima, Ryosuke Maeda in Human Interface and the Management of Info… (2018)

  12. Chapter and Conference Paper

    Registration-Based Patient-Specific Musculoskeletal Modeling Using High Fidelity Cadaveric Template Model

    We propose a method to construct patient-specific musculoskeletal model using a template obtained from a high fidelity cadaver images. Musculoskeletal simulation has been traditionally performed using a string-ty...

    Yoshito Otake, Masaki Takao, Norio Fukuda in Medical Image Computing and Computer Assis… (2018)

  13. Chapter and Conference Paper

    The Nature of Difference in User Behavior Between Real and Virtual Environment: A Preliminary Study

    In this study, we examined the effect of different types of behavioral strategy on performance as well as on behavior in three types of different information representation method such as real task environment...

    Takehiko Yamaguchi, Hiroki Iwadare in Human Interface and the Management of Info… (2018)

  14. Chapter and Conference Paper

    Neural Mechanisms of Animal Navigation

    Animals navigate to specific destinations for survival and reproduction. Notable examples include birds, fishes, and insects that are driven by their inherited motivation and acquired memory to migrate thousa...

    Koutarou D. Kimura, Masaaki Sato in Distributed, Ambient and Pervasive Interac… (2018)

  15. Chapter and Conference Paper

    Polarimetric Three-View Geometry

    This paper theorizes the connection between polarization and three-view geometry. It presents a ubiquitous polarization-induced constraint that regulates the relative pose of a system of three cameras. We demo...

    Lixiong Chen, Yinqiang Zheng, Art Subpa-asa, Imari Sato in Computer Vision – ECCV 2018 (2018)

  16. Chapter and Conference Paper

    Variable Ring Light Imaging: Capturing Transient Subsurface Scattering with an Ordinary Camera

    Subsurface scattering plays a significant role in determining the appearance of real-world surfaces. A light ray penetrating into the subsurface is repeatedly scattered and absorbed by particles along its path...

    Ko Nishino, Art Subpa-asa, Yuta Asano, Mihoko Shimano in Computer Vision – ECCV 2018 (2018)

  17. Chapter and Conference Paper

    Predicting Gaze in Egocentric Video by Learning Task-Dependent Attention Transition

    We present a new computational model for gaze prediction in egocentric videos by exploring patterns in temporal shift of gaze fixations (attention transition) that are dependent on egocentric manipulation task...

    Yifei Huang, Minjie Cai, Zhenqiang Li, Yoichi Sato in Computer Vision – ECCV 2018 (2018)

  18. Chapter and Conference Paper

    Development of a Interface Which Was Customized for People with Disabilities Using 3D Printers

    The UI (User Interface) usable by handicapped people has used a combination of ready-made products in the past. However, combining ready-made items alone is not sufficient for ease of use, and not only the yaw...

    Yudai Sato, Takeo Ainoya, Ryuta Motegi in Human Interface and the Management of Info… (2019)

  19. Chapter and Conference Paper

    Analysis of Differences in the Manner to Move Objects in a Real and Virtual Space

    One crucial property of virtual reality (VR) is “self-projection”. This means that an avatar representing a user in a virtual space is the user itself with a higher level of reality. It can be referred to as a...

    Yuki Tasaka, Hikaru Ichimaru, Sakae Yamamoto in Human Interface and the Management of Info… (2019)

  20. Chapter and Conference Paper

    Implementation of Two-Point Control System in SPIDAR-HS for the Rod Tracking Task in Virtual Reality Environment

    The purpose of this paper is to elucidate the contribution of haptic and visual sense to the sense of embodiment (SoE) in the virtual reality (VR) environment by physiological behavior measurement. To achieve ...

    Hiroya Suzuki, Ryuki Tsukikawa in Human Interface and the Management of Info… (2019)

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